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Weapons

Weapons by Class - can be purchased from vendors, found on quests, given by monsters, or found in hidden areas. Weapons tagged with a city name can be purchased from a vendor in that city. Go to a building with a sword icon at the entrance.


Warrior

Name Sell Dmg Str Spd Vit Foc Spi Chance to Trigger
Sharpened Stick 5 1 N/A
Dagger 20 3
Short Sword 45 5
Iron Hammer 185 6
Smoldering Long Sword 6 1 1 3 Inflicts 4 to 6 damage instantly, targets one enemy
Long Sword 250 7
Falchion 410 9
Silver Long Sword 510 10
Steel Broadsword 1140 15
Golden Long Sword 188 12 3 2 8
Defender's Blade 183 12 3 2 6

Def:+1 Vit:+7. Lasts 3 rounds.

Golem's Hammer 246 14 3 2 7 Restores 75 HP
Sword of the Guardian 21 5 3 11 Def:+1 Vit:+12. Lasts 3 rounds.
Crystal Imbued Sword 683 24 7 4 15
Etched Knights Sword 3160 25
Falchion of the Sky 31 7 5 16 Restores 271 HP
Dwarven Hammer 6190 35
Broadsword of the Drake 45 12 8 23 Inflict 254 to 381 fire damage. Targets one enemy.
Ironice Sword 11640 48
Tundra Etched Warsword 16990 58
Sword of the Commander 57 14 9 32
Red Champion's Sword 6057 60 14 9 32 Def:+1 Vit:+33 Lasts 3 rounds.
King's Blade 63 16 10 36



Templar

Name Sell Dmg Str Spd Vit Foc Spi Chance to Trigger
Sharpened Stick 5 1
Dagger 20 3

Short Sword, 45 gold, Warrior and Thief and Templar, +5 damage (Larkwood)

Iron Hammer, 185 gold, Warrior and Templar, +6 damage (Flinton)

Smoldering Long Sword, Warrior and Templar, +6 damage, +1 strength, +1 speed, +3 vitality, can trigger Smolder (inflicts 4 to 6 damage instantly, targets one enemy)

Long Sword, 250 gold, Warrior and Thief and Templar, +7 damage (Flinton)

Falchion, 410 gold, Warrior and Thief and Templar, +9 damage (Flinton)

Silver Long Sword, 510 gold, Warrior and Templar, +10 damage (Kanticle)

Staff of Life, Templar and Cleric, +12 damage, +1 strength, +1 speed, +3 vitality, +3 focus, +4 spirit, can trigger Healing Touch (Restores 12 HP. Targets Your Party.)

Steel Broadsword, 1140 gold, Warrior and Templar, +15 damage (Kanticle)

Golden Long Sword, 188 gold, Warrior and Templar, +12 damage, +3 strength, +2 speed, +8 vitality

Defender's Blade, 183 gold, Warrior and Templar, +12 damage, +3 strength, +2 speed, +6 vitality, chance to trigger Phantom Defense (Increases Defense by 1. Increases Vitality by 7. Lasts 3 rounds.)

Golem's Hammer, 246 gold, Warrior and Templar, +14 damage, +3 strength, +2 speed, +7 vitality, chance to trigger Infusion of Life (Restores 75 HP.)

Sword of the Guardian, Warrior and Templar, +21 damage, +5 strength, +3 speed, +11 vitality, chance to trigger wall of stone (increase defense by 1, vitality by 12. Last 3 rounds)

Crystal Imbued Sword, 683 gold, Warrior and Templar, +24 damage, +7 strength, +4 speed, +15 vitality

Etched Knights Sword, 3160 gold, Warrior and Templar, +25 damage (Beckerton)

Priest's Orb, 240 gold, Templar and Cleric, +14 damage, +1 strength, +1 speed, +6 vitality, +7 focus, +8 spirit

Orb of Blue Light, 467 gold, Templar and Cleric, +19 damage, +1 strength, +1 speed, +6 vitality, +7 focus, +8 spirit

Lifegiver, Templar and Cleric, Sell price: 1011, +29 damage, +2 strength, +2 speed, +9 vitaltiy, +11 focus, +12 speed, can trigger Divine Splash (restores 215 HP, targets your party)

Falchion of the Sky, Warrior and Templar, +31 damage, +7 strength, +5 speed, +16 vitality, can trigger Blessing of the Sky (restores 271 HP)

Dwarven Hammer, 6190 gold, Warrior and Templar, +35 damage, (Beckerton)

Broadsword of the Drake, Warrior and Templar, +45 damage, +12 strength, +8 speed, +23 vitality, can trigger Sear of the Drake (inflicts 254 to 381 fire damage instantly, targets one enemy)

Ironice Sword, 11640 gold, Warrior and Templar, +48 damage (Clarrow)

Tundra Etched Warsword, 16990 gold, Warrior and Templar, +58 damage (Norwind)

Vicar's Cudgel, Templar and Cleric, +46 damage, +4 strength, +4 speed, +19 vitality, +23 focus, +27 spirit

Sword of the Commander, Warrior and Templar,+57 damage, +14 strength, +9 speed, +32 vitality





Sorcerer

Sharpened Stick, 5 gold, Warrior and Thief and Sorcerer and Templar and Cleric, +1 damage (Larkwood)

Novice’s Staff, 30 gold, Cleric and Sorcerer, +4 damage (Larkwood)

Mystic’s staff, 250 gold, Cleric and Sorcerer, +7 damage (Flinton)

Gemmed Staff, 760 gold, Cleric and Sorcerer, + 12 damage, +1 vitality, +1 focus, +1 spirit (Kanticle)

Sparkling Rod, Sorcerer, +12 damage, +1 speed, +3 vitality, +3 focus, +5 spirit, can trigger Restore Mana (restores 30 mana, targets one member)

Prism Staff, 336 gold, Cleric and Sorcerer, +16 damage, +1 vitality, +2 focus, +2 spirit (Kanticle)

Orb of Darkness, 470 gold, Sorcerer, +19 damage, +1 strength, +1 speed, +5 vitality, +7 focus, +10 spirit

Birchwood Rod, 2735 gold, Cleric and Sorcerer, +23 damage, +1 Vitality, +2 Focus, +3 Spirit (Beckerton)

Earthen Staff, 812 gold, Cleric and Sorcerer, +25 damage, +2 vitality, +3 focus, +4 spirit (Beckerton)

Rod of the Earth, Sorcerer, +28 damage, +1 strength, +2 speed, +8 vitality, +11 focus, +15 spirit, can trigger Rock Eruption (inflicts 89 to 130 earth damage instantly, targets all enemies)

Autumn’s Blessing, Cleric and Sorcerer, +36 damage, +1 Speed, +3 vitality, +4 focus, +6 spirit

Maple Rod, 5930 gold, Cleric and Sorcerer, +34 damage, +2 vitality, +3 focus, +4 spirit (Beckerton)

Wizards Lexicon, Sorcerer, +40 damage, +1 strength, +2 speed, +11 vitality, +15 focus, +21 spirit, can trigger Soul Burst (inflicts 170 to 256 damage instantly and steals 71 from all enemies)

Ironice Rod, 11640 gold, Cleric and Sorcerer, +48 damage (Clarrow)

Tundra Etched Staff, 16990 gold, Cleric and Sorcerer, +58 damage (Norwind)

Fire Forged Truncheon, Socrerer, +48 damage, +2 strength, +4 speed, +18 vitality, +24 focus, +34 spirit {C Writhing Staff of Nether, Cleric and Sorcerer, +63 damage, +2 strength, +3 speed, +15 vitality, +20 focus, +28 spirit




Cleric

Sharpened Stick, 5 gold, Warrior and Thief and Sorcerer and Templar and Cleric, +1 damage (Larkwood)

Novice’s Staff, 30 gold, Cleric and Sorcerer, +4 damage (Larkwood)

Mystic’s Staff, 250 gold, Cleric and Sorcerer, +7 damage (Flinton)

Gemmed Staff, 760 gold, Cleric and Sorcerer, + 12 damage, +1 vitality, +1 focus, +1 spirit (Kanticle)

Staff of Life, Templar and Cleric, +12 damage, +1 strength, +1 speed, +3 vitality, +3 focus, +4 spirit, can trigger Healing Touch (Restores 12 HP. Targets Your Party.)

Prism Staff, 336 gold, Cleric and Sorcerer, +16 damage, +1 vitality, +2 focus, +2 spirit (Kanticle)

Birchwood Rod, 2735 gold, Cleric and Sorcerer, +23 damage, +1 Vitality, +2 Focus, +3 Spirit (Beckerton)

Earthen Staff, 812 gold, Cleric and Sorcerer, +25 damage, +2 vitality, +3 focus, +4 spirit (Beckerton)

Priest's Orb, 240 gold, Templar and Cleric, +14 damage, +1 strength, +1 speed, +6 vitality, +7 focus, +8 spirit

Orb of Blue Light, 467 gold, Templar and Cleric, +19 damage, +1 strength, +1 speed, +6 vitality, +7 focus, +8 spirit

Lifegiver, Templar and Cleric, Sell price: 1011, +29 damage, +2 strength, +2 speed, +9 vitaltiy, +11 focus, +12 speed, can trigger Divine Splash (restores 215 HP, targets your party)

Autumn’s Blessing, Cleric and Sorcerer, +36 damage, +1 Speed, +3 vitality, +4 focus, +6 spirit

Maple Rod, 5930 gold, Cleric and Sorcerer, +34 damage, +2 vitality, +3 focus, +4 spirit (Beckerton)

Staff of Water, 10860 gold, Cleric and Sorcerer, +46 damage, +1 speed, +4 vitality, +5 focus, +7 spirit (Clarrow)

Ironice Rod, 11640 gold, Cleric and Sorcerer, +48 damage (Clarrow)

Tundra Etched Staff, 16990 gold, Cleric and Sorcerer, +58 damage (Norwind)

Vicar's Cudgel, Templar and Cleric, +46 damage, +4 strength, +4 speed, +19 vitality, +23 focus, +27 spirit

Writhing Staff of Nether, Cleric and Sorcerer, +63 damage, +2 strength, +3 speed, +15 vitality, +20 focus, +28 spirit



Juggernaut

Knotted Branch, 5 gold, Juggernaut, +2 damage (Larkwood)

Stone Club, 20 gold, Juggernaut, +6 damage (Larkwood)

Woodman’s Axe, 45 gold, Juggernaut, +10 damage (Larkwood)

Iron Lance, 250 gold, Juggernaut, +14 damage (Flinton)

Red Iron Battle Axe, Juggernaut, +16 damage, +4 strength, +1 speed, +2 vitality, can trigger Smolder (inflicts 4 to 6 damage instantly, targets one enemy)

Battle Axe, 410 gold, Juggernaut, +18 damage (Flinton)

Silver War Axe, 510 gold, Juggernaut, +20 damage (Kanticle)

Krazeiee’s Lance, 181 gold, Juggernaut, +24 damage, +6 strength, +1 speed, +4 vitality, can trigger Wrath of Krazeiee (inflicts 26 to 31 damage instantly, targets one enemy)

Edge of Frenzy, 568 gold, Juggernaut, +43 damage, +14 strength, +3 speed, +8 vitality, can trigger Strength of the Ogre (Increases Strength by 16. Lasts 3 rounds.)

Etched Bastard Sword, 3160 gold, Juggernaut, +50 damage (Beckerton)

Crystalline Claymore, 817 gold, Juggernaut, +52 damage, +20 strength, +4 speed, +12 vitality

Warhammer of Wrath, Juggernaut, +63 damage, +20 strength, +4 speed, +12 vitality, can trigger Wrathful Strike (inflicts 96 to 153 damage instantly, targets one enemy)

Dwarven Battle Axe, 6190 gold, Juggernaut, +70 damage (Beckerton)

Strength of Ice, Juggernaut, +82 damage, +21 strength, +4 speed, +13 vitality, can trigger Bethemoth’s Strength (increase strength by 31/lasts 3 rounds)

Earthen Lance, Juggernaut, +94 damage, +35 strength, +7 speed, +22 vitality

Ironice Cleaver, 11640 gold, Juggernaut, +96 damage (Clarrow)

Tundra Etched Hammer, 16990 gold, Juggernaut, +116 damage (Norwind)

Massive Iceblade, Juggernaut, +115 damage, + 31 strength, +6 speed, +20 vitality




Thief

Sharpened Stick, 5 gold, Warrior and Thief and Sorcerer and Templar and Cleric, +1 damage (Larkwood)

Dagger, 20 gold, Warrior and Thief and Templar, +3 damage (Larkwood)

Short Sword, 45 gold, Warrior and Thief and Templar, +5 damage (Larkwood)

Long Sword, 250 gold, Warrior and Thief and Templar, +7 damage (Flinton)

Rapier, 325 gold, Thief, +8 damage (Flinton)

Falchion, 410 gold, Warrior and Thief and Templar, +9 damage (Flinton)

Silver Dagger, 510 gold, Thief, +10 damage (Kanticle)

Twisted Dagger, Thief, +12 damage, +1 strength, +6 speed, +3 vitiality, can trigger Life Drain (inflicts 9 to 16 damage and steals 16 from target, targets one enemy)

Rapier of Speed, 246 gold, Thief, +14 damage, +1 strength, +7 speed, +4 vitality, can trigger Quickness (Increases Speed by 10. Lasts 3 rounds.)

Steel Spiked Whip, 1140 gold, Thief, +15 damage (Kanticle)

Fiend's Bite, 558 gold, Thief, +21 damage, +2 strength, +11 speed, +6 vitality, can trigger Sting of the Fiend (Inflicts 42 to 67 damage instantly. Targets One Enemy.)

Black Steel Dagger, 2557 gold, Thief, +45 damage (Kanticle Slots)

Etched Dagger, 3160, Thief, +25 damage (Beckerton)

Knife of Energy, Sell price: 761 gold, Thief, +25 damage, +4 strength, +18 speed, +11 vitality

Soulstealer, Thief, +31 damage, +3 strength, +16 speed, +9 vitality, can trigger Soultheft (inflicts 76 to 134 damage instantly and steals 134 HP from your target, targets one enemy)

Dwarven Cutlass, 6190 gold, thief, +35 damage (Beckerton)

Assassin’s Stiletto, Thief, +41 damage, +4 strength, +21 speed, +13 vitality, can trigger Assasin’s Speed (increase speed by 31/last 3 rounds)

Ironice Dagger, 11640 gold, Thief, +48 damage (Clarrow)

Malice, Thief, +54 damage, +8 strength, +39 speed, +24 vitality, can trigger Frenzy of Blood (inflicts 480 to 600 damage instantly and steals 600 HP from your target, targets one enemy)

Tundra Etched Blade, 16990 gold, Thief, +58 damage (Norwind)



Archer

Short Crude Bow, 10 gold, Archer, +2 damage (Larkwood)

Oaken Short Bow, 45 gold, Archer, +5 damage (Larkwood)

Oak Longbow, 325 gold, Archer, +8 damage (Flinton)

Silvered Bow, 510 gold, Archer, +10 damage (Kanticle)

Golden Short bow, Archer, +10? Damage, +1 strength, +2 speed, +1 vitality

Heartwood Bow, Archer, +12 damage, +2 strength, +5 speed, +3 vitality, can trigger Heartwood Arrow (inflicts 8 to 25 damage instantly and steals 5 HP from target, targets one enemy)

Glimmering Longbow, 1140 gold, Archer, +15 damage (Kanticle)

Sunkissed Bow, Archer, +21 damage, +5 strength, +10 speed, +7 vitality, can trigger Flaming Arrow (Inflicts 22 to 36 damage instantly. Targets One Enemy.)

Etched Bow, 3160 gold, Archer, +25 damage (Kanticle)

Longbow of the Elves, 731 gold, Archer, +24 damage, +6 strength, +11 speed, +8 vitality

Dwarven Forged Crossbow, 6190 gold, Archer, +35 damage (Breckerton)

Starstreak, Archer, +40 damage, +9 strength, +13 vitality

Death’s Reach, Archer, +45 damage, +10 strength, +21 speed, +15 vitality

Ironice Bow, 11640 gold, Archer, +48 damage (Clarrow)

Tundra Etched Bow, 16990 gold, Archer, +58 damage (Norwind)

Nether Infused Crossbow, Archer, +49 damage, +11 strength, +21 speed, +15 vitality Bow of Madness, Archer, +57 damage, +12 strength, +25 speed, +17 vitality


Armor by Name[]

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Armor by Class[]

Armor by class – Armor can be purchased at the stores, found on quests, given by monsters, or found in hidden areas. Those with a city can be purchased at that city.


Armor includes the wrist (shields, bracers), body, head, ring, and accessory



Warrior


Secondary

Bark Shield, 48 gold, Warrior and Templar, +2 defense (Larkwood)

Iron Shield, 371 gold, Warrior and Templar, +8 defense (Flinton)

Iron Reinforced Shied, 1031 gold, Warrior and Templar, +11 defense (Kanticle)

Heartwood Shield, 185 gold, Warrior and Templar, +13 defense, +2 strength, +1 speed, +4 vitality

Blue Iron Shield, 361 gold, Warrior and Templar, +17 defense, +3 strength, +2 speed, +6 vitality

Steel Shield, 2860 gold, Warrior and Templar, +21 defense (Breckerton)

Icy Iron Shield, Warrior and Templar, +20 defense, +4 strength, +2 speed, +8 vitality

Drakescale Shield, Warrior and Templar, +25 defense, +4 strength, +3 speed, +9 vitality

White Steel Shield, 5599 gold, Warrior and Templar, +27 defense (Breckerton)

Earthen Plate Shield, Warrior and Templar, +34 defense, +6 strength, +4 speed, +13 vitality

Shield of the Deep, Warrior and Templar, +38 defense, +7 strength, +5 speed, +16 vitality

Cold Steel Shield, 10963 gold, Warrior and Templar, +40 defense (Clarrow)

Ice Forged Shield, 14886 gold , Warrior and Templar, +48 defense (Norwind)

Hazescale Shield, Warrior and Templar, +50 defense, +9 strength, +6 speed, +21 vitality

Dragonscale Shield, Warrior and Templar, +41 defense, +7 strength, +5 speed, +17 vitality

Dwarven Crafted Shield, ? gold, Warrior and Templar, +37 defense (Clarrow?) Shield of the Sea, Warrior and Templar, +46 defense, +9 strength, +6 speed, +19 vitality


Body

Cloth Tunic, 4 gold, all classes, +1 defense (Larkwood)

Chain Mail, 236 gold, Warrior and Templar, +6 defense (Larkwood)

Iron Half Plate, 734 gold, Warrior and Templar, +13 defense (Flinton)

Iron Full Plate, 2759 gold, Warrior and Templar, +27 defense (Kanticle)

Lusterous Iron Breastplate, 787 gold, Warrior and Templar, +32 defense, +9 strength, +6 speed, +20 vitality

Icy Iron Breastplate, 1394 gold, Warrior and Templar, +39 defense, +8 strength, +5 speed, +18 vitality

Steel Full Plate, 6522 gold, Warrior and Templar, +41 defense (Breckerton)

Hazescale shield, Warrior and Templar, +50 defense, +9 strength, +6 speed, +21 vitality

Drakescale Breastplate, Warrior and Templar, +50 defense, +14 strength, +9 speed, +33 vitality

Glowing Breastplate, Warrior and Templar, +66 defense, +19 strength, +13 speed, +44 vitality

Breastplate of the Deep, Warrior and Templar, +67 defense, +14 strength, +9 speed +33 vitality, chance to trigger Guard of the Deep (increase defense by 9 and vitality by 23/last 4 rounds

Dwarven Crafted Plate, 18825 gold, Warrior and Templar, +69 defense (Clarrow)

Adamantine Breastplate, Warrior and Templar, +73 defense, +16 strength, +10 speed, +36 vitality, unlimited use: Adamantine Guard (Increases defense by 10, increases vitality by 25, lasts 4 rounds)

Dragonscale Breasplate, Warrior and Templar, +81 defense, +24 strength, +16 speed, +55 vitality

Ice Forged Breastplate, 27365 gold, Warrior and Templar, +83 defense (Norwind)



Head

Chain Coif, 19 gold, Warrior and Templar, +4 defense (Larkwood)

Iron Helm, 237 gold, Warrior and Templar, +4 defense (FLinton)

Iron Reinforced Helm, 611 gold, Warrior and Templar, +7 defense (Kanticle)

Blue Iron Helm, Warrior and Templar, +10 defense, +1 strength, +1 speed, +1 vitality

Steel Helm, 1871 gold, Warrior and Templar, +15 defense (Breckerton)

White Steel Helm, 3814 gold, Warrior and templar, +19 defense (Breckerton)

Lizardscale Helm, Warrior and Templar, +20 defense, +2 strength, +1 speed, +5 vitality

Dragonscale Helm, Warrior and Templar, +30 defense, +4 strength, +2 speed, +8 vitality

Cold Steel Helm, 8342 gold, Warrior and Templar, +31 defense (Clarrow)

Ice Forged Helm, 12059 gold, Warrior and Templar, +37 defense (Norwind)

Earten Plate Helm, Warrior and Templar, +26 defense, +3 strength, +2 speed, +7 vitality Hazescale Helm, Warrior and Templar, +38 defense, +5 strength, +3 speed, +10 vitality




Templar


Secondary

Novice Shield, 61 gold, Templar and Sorcerer and Cleric, +1 defense, +1 Spirit (Larkwood)

Bark Shield, 48 gold, Warrior and Templar, +2 defense (Larkwood)

Mystic’s Shield, 45 gold, Templar and Sorcerer and Cleric, +5 defense, +2 spirit (Flinton)

Silk Lined Shield, 585 gold, Templar and Cleric and Sorcerer, +6 defense (Kanticle)

Iron Shield, 371 gold, Warrior and Templar, +8 defense (Flinton)

Blue Iron Helm, Warrior and Templar, +10 defense, +1 strength, +1 speed, +1 vitality

Nethercast Shield, 1550 gold, Templar and Cleric and Sorcerer, +10 defense (Breckerton)

Sprite’s Shield, Templar and Sorcerer and Cleric, +10 damage, +1 speed, +2 vitality, +3 focus, +4 spirit

Iron Reinforced Shied, 1031 gold, Warrior and Templar, +11 defense (Kanticle)

Heartwood Shield, 185 gold, +13 defense, +2 strength, +1 speed, +4 vitality

Blackened Shield, 2969 gold, Templar and Sorcerer and Cleric, +14 defense (Breckerton)

Ghoulish Shield, Templar and Cleric and Sorcerer, +15 defense, +1 strength, +1 speed, +5 vitality, +7 focus, +10 spirit

Spellbinder’s Shield, Templar and Cleric and Sorcerer, +15 defense, +1 strength, +1 speed, +5 vitality, +7 focus, +10 spirit

Blue Iron Shield, 361 gold, Warrior and Templar, +17 defense, +3 strength, +2 speed, +6 vitality

Steel Shield, 2860 gold, Warrior and Templar, +19 defense (Breckerton)

Snow Weave Shield, 5273 gold, Templar and Sorcerer and Cleric, +20 defense (Clarrow)

Icy Iron Shield, Warrior and Templar, +20 defense, +4 strength, +2 speed, +8 vitality

Blizzard Born Shield, 7694 gold, Templar and Sorcerer and Cleric, +24 defense (Norwind)

Drakescale Shield, Warrior and Templar, +25 defense, +4 strength, +3 speed, +9 vitality

White Steel Shield, 5599 gold, Warrior and Templar, +27 defense (Breckerton)

Earthen Plate Shield, Warrior and Templar, +34 defense, +6 strength, +4 speed, +13 vitality

Shield of the Deep, Warrior and Templar, +38 defense, +7 strength, +5 speed, +16 vitality

Cold Steel Shield, 10963 gold, Warrior and Templar, +40 defense (Clarrow)

Ice Forged Shield, 14886 gold , Warrior and Templar, +48 defense (Norwind)

Hazescale Shield, Warrior and Templar, +50 defense, +9 strength, +6 speed, +21 vitality

Dragonscale Shield, Warrior and Templar, +41 defense, +7 strength, +5 speed, +17 vitality

Dwarven Crafted Shield, ? gold, Warrior and Templar +37 defense (Clarrow?) Shield of the Sea, Warrior and Templar, +46 defense, +9 strength, +6 speed, +19 vitality

Xerony's Shield, Templar and Sorcerer and Cleric, +29 defense, +1 strength, +2 speed, +10 vitality, +13 focus, +19 spirit



Body

Cloth Tunic, 4 gold, all classes, +1 defense (Larkwood)

Novice’s Robe, 152 gold, Templar and Sorcerer and Cleric, +3 defense, +1 focus, +1 spirit (Larkwood)

Chain Mail, 236 gold, Warrior and Templar, +6 defense (Larkwood)

Mystic Robe, 114 gold, Templar and Sorcerer and Cleric, +9 defense, +2 focus, +2 spirit (Flinton)

Redstitch Robe, 147 gold, Templar and Sorceror and Cleric, +11 defense, +1 speed, +3 vitality, +4 focus, +5 spirit

Iron Half Plate, 734 gold, Warrior and Templar, +13 defense (Flinton)

Silk Woven Robe, 1654 gold, Templar and Sorcerer and Cleric, +14 defense (Kanticle)

Steelthreaded Robe, 10963 gold, Templar and Cleric and Sorcerer, +40 defense (Clarrow)

Netherstich Robe, 3847 gold, Templar and Sorcerer and Cleric, +22 defense (Breckerton)

Elven Robe, 612 gold, Templar and Sorcerer and Cleric, +22 defense, +1 strength, +2 speed, +9 vitality, +13 focus, +18 spirit

Siren’s Robe, Templar and Sorcerer and Cleric, +24 defense, +1 strength, +2 speed, +8 vitality, +10 focus, +15 spirit

Iron Full Plate, 2759 gold, Warrior and Templar, +27 defense (Kanticle)

Spellbinder’s Robe, Templar and Cleric and Sorcerer, +31 defense, +2 strength, +3 speed, +14 vitality, +19 focus, +5 spirit

Lusterous Iron Breastplate, 787 gold, Warrior and Templar, +32 defense, +9 strength, +6 speed, +20 vitality

Icy Iron Breastplate, 1394 gold, Warrior and Templar, +39 defense, +8 strength, +5 speed, +18 vitality

Steel Full Plate, 6522 gold, Warrior and Templar, +39 defense (Breckerton)

Robe of the Sky, Templar and Sorcerer and Cleric, +39 defense, +2 strength, +4 speed, +10 vitality, +25 focus, +36 spirit (Breckerton slots)

Phantasm’s Robe, Templar and Sorcerer and Cleric, +40 defense, +2 strength, +3 speed, +14 vitality, +19 focus, +27 spirit, can trigger Spirit of the Phantasm (restores 2 mana per round and increase focus by 9 and increase spirit by 12/lasts 10 rounds)

Blizzard Born Robe, 14828 gold, Templar and Sorcerer and Cleric, +47 defense (Norwind)

Robe of the Banshee, Templar and Cleric and Sorcerer, +47 defense, +3 strength, +5 speed, +23 vitality, +31 focus, +44 spirit. Unlimited use: Infusion of the Banshee (restores 2 mana per round, increase focus by 10, increases spirit by 14, lasts 10 rounds)

Drakescale Breastplate, Warrior and Templar, +50 defense, +14 strength, +9 speed, +33 vitality

Glowing Breastplate, Warrior and Templar, +66 defense, +19 strength, +13 speed, +44 vitality

Breastplate of the Deep, Warrior and Templar, +67 defense, +14 strength, +9 speed +33 vitality, chance to trigger Guard of the Deep (increase defense by 9 and vitality by 23/last 4 rounds

Dwarven Crafted Plate, 18825 gold, Warrior and Templar, +69 defense (Clarrow)

Adamantine Breastplate, Warrior and Templar, +73 defense, +16 strength, +10 speed, +36 vitality, unlimited use: Adamantine Guard (Increases defense by 10, increases vitality by 25, lasts 4 rounds)

Dragonscale Breasplate, Warrior and Templar, +81 defense, +24 strength, +16 speed, +55 vitality

Ice Forged Breastplate, 27365 gold, Warrior and Templar, +83 defense (Norwind)



Head

Novice Hood, 12 gold, Templar and Sorcerer and Cleric, +1 defense, +1 focus (Larkwood)

Mystic’s Hood, 115 gold, Templar and Sorcerer and Cleric, +2 defense, +2 focus (Larkwood)

Chain Coif, 19 gold, Warrior and Templar, +4 defense (Larkwood)

Iron Helm, 237 gold, Warrior and Templar, +4 defense (FLinton)

Silk Woven Hood, 365 gold, Templar and Sorcerer and Cleric, +6 defense (Kanticle)

Elven Hood, Templar and Sorcerer and Cleric, +6 defense, +1 vitality, +1 focus, +2 spirit

Netherstich Hood, 1045 gold, Templar Sorcerer and Cleric, +7 defense (Breckerton)

Iron Reinforced Helm, 611 gold, Warrior and Templar, +7 defense (Kanticle)

Siren’s Hood, Templar and Sorcerer and Cleric, +8 defense, +2 vitality, +2 focus, +3 spirit

Black Silk Hood, 2067 gold, Templar and Sorcerer and Cleric, +12 defense (Breckerton)

Blue Iron Helm, Warrior and Templar, +10 defense, +1 strength, +1 speed, +1 vitality

Elven Shield, 215 gold, Templar and Sorceror and Cleric, +10 defense, +1 speed, +3 vitality, +3 focus, +5 spirit

Siren’s Shield, Templar and Sorcerer and Cleric, +13 defense, +1 speed, +4 vitality, +5 focus, +7 spirit

Ghoulish Hood, Templar and Cleric and Sorcerer, +12 defense, +1 speed, +3 vitality, +3 focus, +5 speed

Nymph’s Hood, Templar and Cleric and Sorcerer, +13 defense, +1 speed, +2 vitality, +3 focus, +5 spirit

Steel Helm, 1871 gold, Warrior and Templar, +13 defense (Breckerton)

Silk Woven Robe, 1654 gold, Templar and Sorcerer and Cleric, +14 defense (Kanticle)

Snow Weave Mask, 4411 gold, Templar and Sorcerer and Cleric, +16 defense (Clarrow)

White Steel Helm, 3814 gold, Warrior and Templar, +19 defense (Breckerton)

Blizzard Born Mask, 5910 gold, Templar and Sorcerer and Cleric, +19 defense (Clarrow)

Lizardscale Helm, Warrior and Templar, +20 defense, +2 strength, +1 speed, +5 vitality

Earten Plate Helm, Warrior and Templar, +26 defense, +3 strength, +2 speed, +7 vitality

Dragonscale Helm, Warrior and Templar, +30 defense, +4 strength, +2 speed, +8 vitality

Cold Steel Helm, 8342 gold, Warrior and Templar, +31 defense (Clarrow)

Ice Forged Helm, 12059 gold, Warrior and Templar, +37 defense (Norwind)

Hazefire Hood, Templar and Sorcerer and Cleric, +21 defense, +1 speed, +4 vitality, +6 focus, +8 spirit

Hazescale Helm, Warrior and Templar, +38 defense, +5 strength, +3 speed, +10 vitality {C Stonecast Hood, Templar and Cleric and Sorcerer, +20 defense, +1 speed, +4 vitality, +5 focus, +8 spirit




Sorcerer and Cleric


Shield

Novice Shield, 61 gold, Templar and Sorcerer and Cleric, +1 defense, +1 spirit (Larkwood)

Mystic’s Shield, 45 gold, Templar and Sorcerer and Cleric, +5 defense, +2 spirit (Flinton)

Silk Lined Shield, 585 gold, Templar and Cleric and Sorcerer, +6 defense (Kanticle)

Nethercast Shield, 1550 gold, Templar and Cleric and Sorcerer, +10 defense (Breckerton)

Sprite’s Shield, Templar and Sorcerer and Cleric, +10 damage, +1 speed, +2 vitality, +3 focus, +4 spirit

Siren’s Shield, Templar and Sorcerer and Cleric, +13 defense, +1 speed, +4 vitality, +5 focus, +7 spirit

Elven Shield, 215 gold, Templar and Sorceror and Cleric, +10 defense, +1 speed, +3 vitality, +3 focus, +5 spirit

Blackened Shield, 2969 gold, Templar and Sorcerer and Cleric, +14 defense (Breckerton)

Ghoulish Shield, Templar and Cleric and Sorcerer, +15 defense, +1 strength, +1 speed, +5 vitality, +7 focus, +10 spirit

Spellbinder’s Shield, Templar and Cleric and Sorcerer, +15 defense, +1 strength, +1 speed, +5 vitality, +7 focus, +10 spirit

Snow Weave Shield, 5273 gold, Templar and Sorcerer and Cleric, +20 defense (Clarrow)

Blizzard Born Shield, 7694 gold, Templar and Sorcerer and Cleric, +24 defense

Xerony's Shield, Templar and Sorcerer and Cleric, +29 defense, +1 strength, +2 speed, +10 vitality, +13 focus, +19 spirit



Body

Cloth Tunic, 4 gold, all classes, +1 defense (Larkwood)

Novice’s Robe, 152 gold, Templar and Sorcerer and Cleric, +3 defense, +1 focus, +1 spirit (Larkwood)

Mystic Robe, 114 gold, Templar and Sorcerer and Cleric, +9 defense, +2 focus, +2 spirit (Flinton)

Redstitch Robe, 147 gold, Templar and Sorceror and Cleric, +11 defense, +1 speed, +3 vitality, +4 focus, +5 spirit

Silk Woven Robe, 1654 gold, Templar and Sorcerer and Cleric, +14 defense (Kanticle)

Netherstich Robe, 3847 gold, Templar and Sorcerer and Cleric, +24 defense? (Breckerton)

Elven Robe, 612 gold, Templar and Sorcerer and Cleric, +22 defense, +1 strength, +2 speed, +9 vitality, +13 focus, +18 spirit

Siren’s Robe, Templar and Sorcerer and Cleric, +24 defense, +1 strength, +2 speed, +8 vitality, +10 focus, +15 spirit

Spellbinder’s Robe, Templar and Cleric and Sorcerer, +31 defense, +2 strength, +3 speed, +14 vitality, +19 focus, +5 spirit

Robe of the Sky, Templar and Sorcerer and Cleric, +39 defense, +2 strength, +4 speed, +10 vitality, +25 focus, +36 spirit

Steelthreaded Robe, 10963 gold, Templar and Cleric and Sorcerer, +40 defense (Clarrow)

Phantasm’s Robe, Templar and Cleric and Sorcerer, +40 defense, +2 strength, +3 speed, +14 vitality, +19 focus, +27 spirit, can trigger Spirit of the Phantasm (restores 2 mana per round and increase focus by 9 and increase spirit by 12/lasts 10 rounds

Blizzard Born Robe, 14828 gold, Templar and Sorcerer and Cleric, +47 defense (Norwind)

Robe of the Banshee, Templar and Cleric and Sorcerer, +47 defense, +3 strength, +5 speed, +23 vitality, +31 focus, +44 spirit. Unlimited use: Infusion of the Banshee (restores 2 mana per round, increase focus by 10, increases spirit by 14, lasts 10 rounds) Hazefire Robe, Templar and Cleric and Sorcerer, +53 defense, +2 strength, +5 speed, +21 vitality, +28 focus, +39 spirit. Unlimited use: Lingering Haze (restores 3 mana per round, increase focus by 12, increases spirit by 17, lasts 10 rounds)



Head

Novice Hood, 12 gold, Templar and Sorcerer and Cleric, +1 defense, +1 focus (Larkwood)

Mystic’s Hood, 115 gold, Templar and Sorcerer and Cleric, +2 defense, +2 focus (Larkwood)

Silk Woven Hood, 365 gold, Templar and Sorcerer and Cleric, +6 defense (Kanticle)

Elven Hood, Templar and Sorcerer and Cleric, +6 defense, +1 vitality, +1 focus, +2 spirit

Netherstich Hood, 1045 gold, Templar and Sorcerer and Cleric, +7 defense (Breckerton)

Black Silk Hood, 2067 gold, Templar and Sorcerer and Cleric, +10 defense (Breckerton)

Siren’s Hood, Templar and Sorcerer and Cleric, +8 defense, +2 vitality, +2 focus, +3 spirit

Ghoulish Hood, Templar and Cleric and Sorcerer, +12 defense, +1 speed, +3 vitality, +3 focus, +5 speed

Nymph’s Hood, Templar and Cleric and Sorcerer, +13 defense, +1 speed, +2 vitality, +3 focus, +5 spirit

Snow Weave Mask, 4411 gold, Templar and Sorcerer and Cleric, +16 defense (Clarrow)

Blizzard Born Mask, 5910 gold, Templar and Sorcerer and Cleric, +19 defense (Norwind)

Hazefire Hood, Templar and Sorcerer and Cleric, +21 defense, +1 speed, +4 vitality, +6 focus, +8 spirit Stonecast Hood, Templar and Cleric and Sorcerer, +20 defense, +1 speed, +4 vitality, +5 focus, +8 spirit



Thief


Secondary

Hide Buckler, 66 gold, Thief and Archer and Juggernaut, +4 defense (Larkwood)

Leather Buckler, 209 gold, Thief and Archer and Juggernaut, +4 defense (Flinton)

Cured Leather Bracers, 48 gold, Thief, +7 defense, +2 speed, +1  vitality

Hardened Leather Bracers, 697 gold, Thief, +7 defense (Kanticle)

Copper Lace Wristbands, 808 gold, Thief, +8 defense (Kanticle)

Turtleskin Bracers, 222 gold, Thief, +12 defense, +1 strength, +5 speed, +3 vitality

Imbued Leather Bracers, Sell price: 249 gold, Thief, +12 defense, +1 strength, +6 speed, +3 vitality

Lion Hide Bracers, 1878 gold, Thief, +12 defense (Breckerton)

Fiendish Bracers, Thief, +15 defense, +2 strength, +9 speed, +5 vitality

Hazeskin Bracers, 2636 gold, Thief +33 defense, +4 strength, +20 speed, +12 vitality (Kanticle Slots)

White Leather Bracers, 3627 gold, Thief, +17 defense (Breckerton)

Tiger Linked Steel Braces, Thief, +19 defense

Serpentskin Bracers, Thief, +23 defense, +3 strength, +13 speed, +8 vitiality

Iced Hardened Bracers, 7032 gold, Thief, +26 defense (Clarrow)

Raptor Hide Bracers, Thief, +26 defense, +3 strength, +15 speed, +9 vitality

Cold Leather Bracers, 10146 gold, Thief, +31 defense (Clarrow)

Ethereal Serpent Bracers, Thief, +31 defense, +4 strength, +19 speed, +11 vitality



Body

Cloth Tunic, 4 gold, all classes, +1 defense (Larkwood)

Hide Armor, 268 gold, Thief and Archer and Juggernaut, +5 defense (Larkwood)

Leather Armor, 137 gold, Thief and Archer and Juggernaut, +11 defense (Flinton)

Fiendish Armor, Thief, +33 defense, +6 strength, +31 speed, +19 vitality

Hardened Leather Armor, 2022 gold, Thief, +18 defense (Kanticle)

Imbued Leather Armor, 723 gold, Thief, +26 defense, +4 strength, +21 speed, +13 vitality

Lion Hide Armor, 4739 gold, Thief, +28 defense (Breckerton)

Serpentskin Armor, Thief, +47 defense, +8 strength, +41 speed, +25 vitality, chance to trigger Serpents Speed (increases speed by 21/lasts 4 rounds)

Rhino Hide Armor, 13584 gold, Thief, +50 defense (Clarrow)

Ethereal Serpent Armor, Thief, +65 defense, +12 strength, +58 speed, +35 vitality. Unlimited use: Ethereal Speed (increases speed by 30, lasts 4 rounds)


Head

Leather Cap, 162 gold, Thief and Archer and Juggernaut, +3 defense (Flinton)

Hardened Leather Cap, 529 gold, Thief, +6 defense (Kanticle)

Imbued Leather Cap, 181 gold, Thief, +11 defense, +2 speed, +1 vitality

Lion Hide Helm, 1595 gold, Thief, +11 defense (Breckerton)

Tiger Hide Helm, 386 gold, Thief, +15 defense, +1 strength, +4 speed, +2 vitality

White Leather Cap, 3232 gold, Thief, +16 defense (Breckerton)

Shadow Helm, Thief, +17 defense, +1 strength, +5 speed, +3 vitality

Raptor Hide Helm, Theif, +25 defense, +1 strength, +7 speed, +4 vitality

Iced Hardened Cap, 7032 gold, Thief, +26 defense (Clarrow)

Cold Leather Cap, 10146 gold, Thief, +31 defense (Norwind)

Deathsting Mask, Thief, +35 defense, +2 strength, +11 speed, +6 vitality



Juggernaut


Secondary

Hide Buckler, 66 gold, Thief and Archer and Juggernaut, +4 defense (Larkwood)

Leather Buckler, 209 gold, Thief and Archer and Juggernaut, +4 defense (Flinton)

Silver Chain Bracers, 697 gold, Juggernaut, +9 defense (Kanticle)

Mammoth Linked Bracers, 469 gold, Juggernaut, +14 defense (Kanticle)

Imbued Chain Bracers, 249 gold, Juggernaut, +12 defense, +6 strength, +1 speed, +4 vitality

Brute’s Linked Bracers, Juggernaut, +16 defense, +9 strength, +2 speed, +5 vitality

Linked Steel Bracers, 3627 gold, Juggernaut, +17 defense (Breckerton)

Hydra Linked Bracers, Juggernaut, +17 defense, +9 strength, +2 speed, +6 vitality

Cyclops Bone Bracers, Juggernaut, +26 defense, +15 strength, +3 speed, +10 vitality

Crystal Chain Bracers, Juggernaut, +23 defense, +13 strength, +3 speed, +8 vitality

Frozen Chaif Bracers, 7032 gold, Juggernaut, +26 defense (Clarrow)

Icy Chain Bracers, 10146 gold, Juggernaut, +31 defense (Norwind)

Hazebone Bracers, Juggernaut, +33 defense, +20 strength, +45 speed, +13 vitality

Crusher's Bracers, Juggernaut, +36 defense, +22 strength, +4 speed, +14 vitality



Armor

Cloth Tunic, 4 gold, all classes, +1 defense

Hide Armor, 268 gold, Thief and Archer and Juggernaut, +5 defense (Larkwood)

Leather Armor, 137 gold, Thief and Archer and Juggernaut, +11 defense (Flinton)

Silver Chain Mail, 2207 gold, Juggernaut, +20 defense (Kanticle)

Imbued Chain Armor, Juggernaut, +28 defense, +22 strength, +4 speed, +13 vitality

Mammoth Linked Armor, 1296 gold, Juggernaut, +33 defense (Breckerton)

Hydra Bone Armor, Juggernaut, +41 defense, +31 strength, +6 speed, +20 vitality

Dwarven Chain Armor, 14894 gold, Juggernaut, +55 defense (Clarrow)

Blood Linked Mail, Juggernaut, +65 defense, +52 strength, +10 speed, +34 vitality

Cyclops Bone Armor, Juggernaut, +54 defense, +31 strength, +6 speed, +20 vitality, can trigger Strength of the Cyclops (increase strength by 24/lasts 4 rounds)

Icy Chain Tunic, 21626 gold, Juggernaut, +66 defense (Norwind)

Titan Bone Mail, Juggernaut, +64 defense, +51 strength, +10 speed, +33 vitality. Unlimited uses: Titan's Strength (increases strength by 27, lasts 4 rounds)



Head

Leather Cap, 162 gold, Thief and Archer and Juggernaut, +3 defense (Flinton)

Silver Chain Coif, 447 gold, Juggernaut, +7 defense (Kanticle)

Mammoth Linked Helm, 330 gold, Juggernaut, +11 defense (Kanticle)

Imbued Chain Coif, 158 gold, Juggernaut, +10 defense, +3 strength, +2 vitality

Brute's Linked Helm, 320 gold, Juggernaut, +12 defense, +4 strength, +1 speed, +2 vitality

Gorilla Linked Helm, Sell price: 471 gold, Juggernaut, +14 defense, +5 strength, +1 speed, +3 vitality

Hydra Linked Helm, 407 gold, Juggernaut, +12 defense, +5 strength, +1 speed, +3 vitality

Linked Steel Coif, 2649 gold, Juggernaut, +15 defense (Breckerton)

Cyclops Bone Helm, Juggernaut, +20 defense, +7 strength, +1 speed, +5 vitality

Frozen Chaif Coil, 5721 gold, Juggernaut, +21 defense (Clarrow)

Blood Linked Helm, Juggernaut, +22 defense, +8 strength, +2 speed, +5 vitality

Icy Chain Coif, 8233 gold, Juggernaut, +25 defense (Norwind)

Hazebone Coif, Juggernaut, +27 defense, +10 strength, +2 speed, +6 vitality




Archer


Secondary

Hide Buckler, 66 gold, Thief and Archer and Juggernaut, +4 defense (Larkwood)

Leather Buckler, 209 gold, Thief and Archer and Juggernaut, +4 defense (Flinton)

Amber Infused Wristwraps, 2205 gold, Archer, +14 defense (Breckerton)

Tracium Wristwraps, 280 gold, Archer, +14 defense, +2 strength, +4 speed, +3 vitality

Phylite Laced Wristwraps, 541 gold, Archer, +18 defense, +3 strength, +6 speed, +4 vitality

Albinium Wristwraps, 4284 gold, Archer, +20 defense (Breckerton)

Titanium Threaded Wristwraps, Archer, +26 defense, +5 strength, +10 speed, +7 vitality

Lava Hardened Shield, Archer, +29 damage, +7 strength, +14 speed, +9 vitality

Illuminated Wristwraps, Archer, +30 defense, +6 strength, +12 speed, +8 vitality

Iced Threaded Wrist Wraps, 8342 gold, Archer, +31 defense (Clarrow)

Tundra Woven Wristwraps, 12059 gold, Archer, +37 defense (Norwind)



Body

Cloth Tunic, 4 gold, all classes, +1 defense (Larkwood)

Hide Armor, 268 gold, Thief and Archer and Juggernaut, +5 defense (Larkwood)

Leather Armor, 137 gold, Thief and Archer and Juggernaut, +11 defense (Flinton)

Placium Vest, Archer, +11 defense, +3 strength, +5 speed, +4 vitality

Copper Laced Tunic, 413 gold, Archer, +16 defense (Kanticle)

Amber Infused Vest, 3847 gold, Archer, +22 defense (Kanticle)

Phylite Laced Vest, 845 gold, Archer, +24 defense, +7 strength, +13 speed, +9 vitality

Emerald Infused Vest, 10963 gold, Archer, +40 defense (Clarrow)

Illuminated Vest, Archer, + 40 defense, +13 strength, +25 speed, +18 vitality, can trigger Owl’s Illumination (increase strength by 13 and speed by 13/last 4 rounds)

Tundra Woven Vest, 15886 gold, Archer, +48 defense (Norwind)

Lava Torched Vest, Archer, +48 defense, +21 strength, +42 speed, +29 vitality

Abyssal Vest, Sell Price: 3037 gold, Archer, +47 defense, +21 strength, +39 speed, +28 vitality, unlimited uses: Spirit of the Abyss (Increases Strength by 14. Increases Speed by 14. Lasts 4 rounds.



Head

Leather Cap, 162 gold, Thief and Archer and Juggernaut, +3 defense (Flinton)

Copper Laced Beret, 152 gold, Archer, +9 defense (Kanticle)

Tracium Beret, 212 gold, Archer, +12 defense, +1 strength, +2 speed, +1 vitality

Amber Infused Helm, 1871 gold, Archer, +13 defense (Breckerton)

Royal Beret, Archer, +16 defense, +2 strength, +3 speed, +2 vitality

Palladium Infused Beret, Archer, +18 defense, +2 strength, +4 speed, +3 vitality

Abinium Beret, 3814 gold, Archer, +19 defense (Breckerton)

Titanium Threaded Beret, Archer, +26 defense, +3 strength, +5 speed, +4 vitality

Illuminated Beret, Archer, +29 defense, +3 strength, +6 speed, +4 vitality

Ice Threaded Beret, 8342 gold, Archer, +31 defense (Clarrow)

Tundra Woven Beret, 12509 gold, Archer, +37 defense (Norwind)




All classes[]

Rings

Emerald Ring, 100 gold , all classes, +3 speed (Larkwood, Flintwood)

Sapphire Ring, 100 gold, all classes, +3 focus (Larkwood, Flintwood)

Ruby Ring, 100 gold, all classes, +3 strength (Larkwood, Flintwood)

Silver Ring, 100 gold, all classes, +3 vitality (Larwood, Flintwood)

Gold Ring, 350 gold, all classes, +8 vitality (Kanticle)


Bright Emerald Ring, 350 gold, all classes, +8 speed (Flintwood)

Bright Sapphire Ring, 350 gold, all classes, +8 focus (Flintwood)

Bright Ruby Ring, 350 gold, all classes, +8 strength (Flintwood)


Glowing Emerald Ring, 1250 gold, Sell price: 312 gold, all classes, +12 speed, +3 vitality (Kanticle)

Glowing Sapphire Ring, 1250 gold, all classes, +10 focus, +3 Spirit (Kanticle)

Glowing Ruby Ring, 1250 gold, all classes, +10 strength, +3 vitality (Kanticle)

Glowing Gold Ring, 1250 gold, all classes, +12 vitality (Kanticle)


Enchanted Emerald Ring, 3000 gold, all classes, +15 speed and +5 vitality (Breckerton)

Enchanted Sapphire Ring, 3000 gold, all classes, +15 focus and +5 spirit (Brecketon)

Enchanted Ruby Ring, 3000 gold, all classes, +15 strength and +5 vitality (Breckerton)

Enchanted Gold Ring, 3000 gold, all classes, +20 vitality (Breckerton)


Emerald Ring of Stars

Ruby Ring of Stars, all classes, +12 strength, +8 speed, +10 vitality

Sapphire Ring of Stars, all classes, +7 vitality, +15 focus, +7 spirit


Frosted Emerald Ring, all classes, +20 speed, +8 vitality

Frosted Ruby Ring, all classes, +20 strength, +8 vitality

Frosted Sapphire Ring, all classes, +20 focus, +8 spirit

Frosted Gold Ring, all classes, +28 vitality


Icy Emerald Ring, all classes, +25 speed, +10 vitality

Icy Ruby Ring

Icy Sapphire Ring, all classes, +20 focus, +20 spirit

Icy Gold Ring



Accessory

Copper Amulet, all classes, +3 strength, +3 speed, +3 vitality, +3 focus, +3 spirit

Skeletal Hand, all classes, +6 strength, +6 speed, +6 vitality, +6 focus, +6 spirit

Amulet of Stars, all classes, +10 strength, +10 speed, +10 vitality, +10 focus, +10 spirit

Earring of Hope, all classes, +12 strength, +12 speed, +30 vitality

Crest of the Scrapper, all classes, +7 Strength, +7 Speed, +7 Vitality, +7 Focus, +7 Spirit. cost: 2 Red Gems

Crest of the Champion, all classes, +13 Strength, +13 Speed, +13 Vitality, +13 Focus, +13 Spirit. cost: 5 Red Gems

Crest of the Champion, all classes, +25 Strength, +25 Speed, +25 Vitality, +25 Focus, +25 Spirit. cost: 12 Red Gems

Crest of the Gladiator, all classes, 25 red gems, +50 strength, +50 speed, +50 vitality, +50 focus, +50 spirit (arena)

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