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Weapons
Weapons by Class - can be purchased from vendors, found on quests, given by monsters, or found in hidden areas. Weapons tagged with a city name can be purchased from a vendor in that city. Go to a building with a sword icon at the entrance.
Warrior
Name | Sell | Dmg | Str | Spd | Vit | Foc | Spi | Chance to Trigger |
---|---|---|---|---|---|---|---|---|
Sharpened Stick | 5 | 1 | N/A | |||||
Dagger | 20 | 3 | ||||||
Short Sword | 45 | 5 | ||||||
Iron Hammer | 185 | 6 | ||||||
Smoldering Long Sword | 6 | 1 | 1 | 3 | Inflicts 4 to 6 damage instantly, targets one enemy | |||
Long Sword | 250 | 7 | ||||||
Falchion | 410 | 9 | ||||||
Silver Long Sword | 510 | 10 | ||||||
Steel Broadsword | 1140 | 15 | ||||||
Golden Long Sword | 188 | 12 | 3 | 2 | 8 | |||
Defender's Blade | 183 | 12 | 3 | 2 | 6 |
Def:+1 Vit:+7. Lasts 3 rounds. | ||
Golem's Hammer | 246 | 14 | 3 | 2 | 7 | Restores 75 HP | ||
Sword of the Guardian | 21 | 5 | 3 | 11 | Def:+1 Vit:+12. Lasts 3 rounds. | |||
Crystal Imbued Sword | 683 | 24 | 7 | 4 | 15 | |||
Etched Knights Sword | 3160 | 25 | ||||||
Falchion of the Sky | 31 | 7 | 5 | 16 | Restores 271 HP | |||
Dwarven Hammer | 6190 | 35 | ||||||
Broadsword of the Drake | 45 | 12 | 8 | 23 | Inflict 254 to 381 fire damage. Targets one enemy. | |||
Ironice Sword | 11640 | 48 | ||||||
Tundra Etched Warsword | 16990 | 58 | ||||||
Sword of the Commander | 57 | 14 | 9 | 32 | ||||
Red Champion's Sword | 6057 | 60 | 14 | 9 | 32 | Def:+1 Vit:+33 Lasts 3 rounds. | ||
King's Blade | 63 | 16 | 10 | 36 |
Templar
Name | Sell | Dmg | Str | Spd | Vit | Foc | Spi | Chance to Trigger |
---|---|---|---|---|---|---|---|---|
Sharpened Stick | 5 | 1 | ||||||
Dagger | 20 | 3 |
Short Sword, 45 gold, Warrior and Thief and Templar, +5 damage (Larkwood)
Iron Hammer, 185 gold, Warrior and Templar, +6 damage (Flinton)
Smoldering Long Sword, Warrior and Templar, +6 damage, +1 strength, +1 speed, +3 vitality, can trigger Smolder (inflicts 4 to 6 damage instantly, targets one enemy)
Long Sword, 250 gold, Warrior and Thief and Templar, +7 damage (Flinton)
Falchion, 410 gold, Warrior and Thief and Templar, +9 damage (Flinton)
Silver Long Sword, 510 gold, Warrior and Templar, +10 damage (Kanticle)
Staff of Life, Templar and Cleric, +12 damage, +1 strength, +1 speed, +3 vitality, +3 focus, +4 spirit, can trigger Healing Touch (Restores 12 HP. Targets Your Party.)
Steel Broadsword, 1140 gold, Warrior and Templar, +15 damage (Kanticle)
Golden Long Sword, 188 gold, Warrior and Templar, +12 damage, +3 strength, +2 speed, +8 vitality
Defender's Blade, 183 gold, Warrior and Templar, +12 damage, +3 strength, +2 speed, +6 vitality, chance to trigger Phantom Defense (Increases Defense by 1. Increases Vitality by 7. Lasts 3 rounds.)
Golem's Hammer, 246 gold, Warrior and Templar, +14 damage, +3 strength, +2 speed, +7 vitality, chance to trigger Infusion of Life (Restores 75 HP.)
Sword of the Guardian, Warrior and Templar, +21 damage, +5 strength, +3 speed, +11 vitality, chance to trigger wall of stone (increase defense by 1, vitality by 12. Last 3 rounds)
Crystal Imbued Sword, 683 gold, Warrior and Templar, +24 damage, +7 strength, +4 speed, +15 vitality
Etched Knights Sword, 3160 gold, Warrior and Templar, +25 damage (Beckerton)
Priest's Orb, 240 gold, Templar and Cleric, +14 damage, +1 strength, +1 speed, +6 vitality, +7 focus, +8 spirit
Orb of Blue Light, 467 gold, Templar and Cleric, +19 damage, +1 strength, +1 speed, +6 vitality, +7 focus, +8 spirit
Lifegiver, Templar and Cleric, Sell price: 1011, +29 damage, +2 strength, +2 speed, +9 vitaltiy, +11 focus, +12 speed, can trigger Divine Splash (restores 215 HP, targets your party)
Falchion of the Sky, Warrior and Templar, +31 damage, +7 strength, +5 speed, +16 vitality, can trigger Blessing of the Sky (restores 271 HP)
Dwarven Hammer, 6190 gold, Warrior and Templar, +35 damage, (Beckerton)
Broadsword of the Drake, Warrior and Templar, +45 damage, +12 strength, +8 speed, +23 vitality, can trigger Sear of the Drake (inflicts 254 to 381 fire damage instantly, targets one enemy)
Ironice Sword, 11640 gold, Warrior and Templar, +48 damage (Clarrow)
Tundra Etched Warsword, 16990 gold, Warrior and Templar, +58 damage (Norwind)
Vicar's Cudgel, Templar and Cleric, +46 damage, +4 strength, +4 speed, +19 vitality, +23 focus, +27 spirit
Sword of the Commander, Warrior and Templar,+57 damage, +14 strength, +9 speed, +32 vitality
Sorcerer
Sharpened Stick, 5 gold, Warrior and Thief and Sorcerer and Templar and Cleric, +1 damage (Larkwood)
Novice’s Staff, 30 gold, Cleric and Sorcerer, +4 damage (Larkwood)
Mystic’s staff, 250 gold, Cleric and Sorcerer, +7 damage (Flinton)
Gemmed Staff, 760 gold, Cleric and Sorcerer, + 12 damage, +1 vitality, +1 focus, +1 spirit (Kanticle)
Sparkling Rod, Sorcerer, +12 damage, +1 speed, +3 vitality, +3 focus, +5 spirit, can trigger Restore Mana (restores 30 mana, targets one member)
Prism Staff, 336 gold, Cleric and Sorcerer, +16 damage, +1 vitality, +2 focus, +2 spirit (Kanticle)
Orb of Darkness, 470 gold, Sorcerer, +19 damage, +1 strength, +1 speed, +5 vitality, +7 focus, +10 spirit
Birchwood Rod, 2735 gold, Cleric and Sorcerer, +23 damage, +1 Vitality, +2 Focus, +3 Spirit (Beckerton)
Earthen Staff, 812 gold, Cleric and Sorcerer, +25 damage, +2 vitality, +3 focus, +4 spirit (Beckerton)
Rod of the Earth, Sorcerer, +28 damage, +1 strength, +2 speed, +8 vitality, +11 focus, +15 spirit, can trigger Rock Eruption (inflicts 89 to 130 earth damage instantly, targets all enemies)
Autumn’s Blessing, Cleric and Sorcerer, +36 damage, +1 Speed, +3 vitality, +4 focus, +6 spirit
Maple Rod, 5930 gold, Cleric and Sorcerer, +34 damage, +2 vitality, +3 focus, +4 spirit (Beckerton)
Wizards Lexicon, Sorcerer, +40 damage, +1 strength, +2 speed, +11 vitality, +15 focus, +21 spirit, can trigger Soul Burst (inflicts 170 to 256 damage instantly and steals 71 from all enemies)
Ironice Rod, 11640 gold, Cleric and Sorcerer, +48 damage (Clarrow)
Tundra Etched Staff, 16990 gold, Cleric and Sorcerer, +58 damage (Norwind)
Fire Forged Truncheon, Socrerer, +48 damage, +2 strength, +4 speed, +18 vitality, +24 focus, +34 spirit {C Writhing Staff of Nether, Cleric and Sorcerer, +63 damage, +2 strength, +3 speed, +15 vitality, +20 focus, +28 spirit
Cleric
Sharpened Stick, 5 gold, Warrior and Thief and Sorcerer and Templar and Cleric, +1 damage (Larkwood)
Novice’s Staff, 30 gold, Cleric and Sorcerer, +4 damage (Larkwood)
Mystic’s Staff, 250 gold, Cleric and Sorcerer, +7 damage (Flinton)
Gemmed Staff, 760 gold, Cleric and Sorcerer, + 12 damage, +1 vitality, +1 focus, +1 spirit (Kanticle)
Staff of Life, Templar and Cleric, +12 damage, +1 strength, +1 speed, +3 vitality, +3 focus, +4 spirit, can trigger Healing Touch (Restores 12 HP. Targets Your Party.)
Prism Staff, 336 gold, Cleric and Sorcerer, +16 damage, +1 vitality, +2 focus, +2 spirit (Kanticle)
Birchwood Rod, 2735 gold, Cleric and Sorcerer, +23 damage, +1 Vitality, +2 Focus, +3 Spirit (Beckerton)
Earthen Staff, 812 gold, Cleric and Sorcerer, +25 damage, +2 vitality, +3 focus, +4 spirit (Beckerton)
Priest's Orb, 240 gold, Templar and Cleric, +14 damage, +1 strength, +1 speed, +6 vitality, +7 focus, +8 spirit
Orb of Blue Light, 467 gold, Templar and Cleric, +19 damage, +1 strength, +1 speed, +6 vitality, +7 focus, +8 spirit
Lifegiver, Templar and Cleric, Sell price: 1011, +29 damage, +2 strength, +2 speed, +9 vitaltiy, +11 focus, +12 speed, can trigger Divine Splash (restores 215 HP, targets your party)
Autumn’s Blessing, Cleric and Sorcerer, +36 damage, +1 Speed, +3 vitality, +4 focus, +6 spirit
Maple Rod, 5930 gold, Cleric and Sorcerer, +34 damage, +2 vitality, +3 focus, +4 spirit (Beckerton)
Staff of Water, 10860 gold, Cleric and Sorcerer, +46 damage, +1 speed, +4 vitality, +5 focus, +7 spirit (Clarrow)
Ironice Rod, 11640 gold, Cleric and Sorcerer, +48 damage (Clarrow)
Tundra Etched Staff, 16990 gold, Cleric and Sorcerer, +58 damage (Norwind)
Vicar's Cudgel, Templar and Cleric, +46 damage, +4 strength, +4 speed, +19 vitality, +23 focus, +27 spirit
Writhing Staff of Nether, Cleric and Sorcerer, +63 damage, +2 strength, +3 speed, +15 vitality, +20 focus, +28 spirit
Juggernaut
Knotted Branch, 5 gold, Juggernaut, +2 damage (Larkwood)
Stone Club, 20 gold, Juggernaut, +6 damage (Larkwood)
Woodman’s Axe, 45 gold, Juggernaut, +10 damage (Larkwood)
Iron Lance, 250 gold, Juggernaut, +14 damage (Flinton)
Red Iron Battle Axe, Juggernaut, +16 damage, +4 strength, +1 speed, +2 vitality, can trigger Smolder (inflicts 4 to 6 damage instantly, targets one enemy)
Battle Axe, 410 gold, Juggernaut, +18 damage (Flinton)
Silver War Axe, 510 gold, Juggernaut, +20 damage (Kanticle)
Krazeiee’s Lance, 181 gold, Juggernaut, +24 damage, +6 strength, +1 speed, +4 vitality, can trigger Wrath of Krazeiee (inflicts 26 to 31 damage instantly, targets one enemy)
Edge of Frenzy, 568 gold, Juggernaut, +43 damage, +14 strength, +3 speed, +8 vitality, can trigger Strength of the Ogre (Increases Strength by 16. Lasts 3 rounds.)
Etched Bastard Sword, 3160 gold, Juggernaut, +50 damage (Beckerton)
Crystalline Claymore, 817 gold, Juggernaut, +52 damage, +20 strength, +4 speed, +12 vitality
Warhammer of Wrath, Juggernaut, +63 damage, +20 strength, +4 speed, +12 vitality, can trigger Wrathful Strike (inflicts 96 to 153 damage instantly, targets one enemy)
Dwarven Battle Axe, 6190 gold, Juggernaut, +70 damage (Beckerton)
Strength of Ice, Juggernaut, +82 damage, +21 strength, +4 speed, +13 vitality, can trigger Bethemoth’s Strength (increase strength by 31/lasts 3 rounds)
Earthen Lance, Juggernaut, +94 damage, +35 strength, +7 speed, +22 vitality
Ironice Cleaver, 11640 gold, Juggernaut, +96 damage (Clarrow)
Tundra Etched Hammer, 16990 gold, Juggernaut, +116 damage (Norwind)
Massive Iceblade, Juggernaut, +115 damage, + 31 strength, +6 speed, +20 vitality
Thief
Sharpened Stick, 5 gold, Warrior and Thief and Sorcerer and Templar and Cleric, +1 damage (Larkwood)
Dagger, 20 gold, Warrior and Thief and Templar, +3 damage (Larkwood)
Short Sword, 45 gold, Warrior and Thief and Templar, +5 damage (Larkwood)
Long Sword, 250 gold, Warrior and Thief and Templar, +7 damage (Flinton)
Rapier, 325 gold, Thief, +8 damage (Flinton)
Falchion, 410 gold, Warrior and Thief and Templar, +9 damage (Flinton)
Silver Dagger, 510 gold, Thief, +10 damage (Kanticle)
Twisted Dagger, Thief, +12 damage, +1 strength, +6 speed, +3 vitiality, can trigger Life Drain (inflicts 9 to 16 damage and steals 16 from target, targets one enemy)
Rapier of Speed, 246 gold, Thief, +14 damage, +1 strength, +7 speed, +4 vitality, can trigger Quickness (Increases Speed by 10. Lasts 3 rounds.)
Steel Spiked Whip, 1140 gold, Thief, +15 damage (Kanticle)
Fiend's Bite, 558 gold, Thief, +21 damage, +2 strength, +11 speed, +6 vitality, can trigger Sting of the Fiend (Inflicts 42 to 67 damage instantly. Targets One Enemy.)
Black Steel Dagger, 2557 gold, Thief, +45 damage (Kanticle Slots)
Etched Dagger, 3160, Thief, +25 damage (Beckerton)
Knife of Energy, Sell price: 761 gold, Thief, +25 damage, +4 strength, +18 speed, +11 vitality
Soulstealer, Thief, +31 damage, +3 strength, +16 speed, +9 vitality, can trigger Soultheft (inflicts 76 to 134 damage instantly and steals 134 HP from your target, targets one enemy)
Dwarven Cutlass, 6190 gold, thief, +35 damage (Beckerton)
Assassin’s Stiletto, Thief, +41 damage, +4 strength, +21 speed, +13 vitality, can trigger Assasin’s Speed (increase speed by 31/last 3 rounds)
Ironice Dagger, 11640 gold, Thief, +48 damage (Clarrow)
Malice, Thief, +54 damage, +8 strength, +39 speed, +24 vitality, can trigger Frenzy of Blood (inflicts 480 to 600 damage instantly and steals 600 HP from your target, targets one enemy)
Tundra Etched Blade, 16990 gold, Thief, +58 damage (Norwind)
Archer
Short Crude Bow, 10 gold, Archer, +2 damage (Larkwood)
Oaken Short Bow, 45 gold, Archer, +5 damage (Larkwood)
Oak Longbow, 325 gold, Archer, +8 damage (Flinton)
Silvered Bow, 510 gold, Archer, +10 damage (Kanticle)
Golden Short bow, Archer, +10? Damage, +1 strength, +2 speed, +1 vitality
Heartwood Bow, Archer, +12 damage, +2 strength, +5 speed, +3 vitality, can trigger Heartwood Arrow (inflicts 8 to 25 damage instantly and steals 5 HP from target, targets one enemy)
Glimmering Longbow, 1140 gold, Archer, +15 damage (Kanticle)
Sunkissed Bow, Archer, +21 damage, +5 strength, +10 speed, +7 vitality, can trigger Flaming Arrow (Inflicts 22 to 36 damage instantly. Targets One Enemy.)
Etched Bow, 3160 gold, Archer, +25 damage (Kanticle)
Longbow of the Elves, 731 gold, Archer, +24 damage, +6 strength, +11 speed, +8 vitality
Dwarven Forged Crossbow, 6190 gold, Archer, +35 damage (Breckerton)
Starstreak, Archer, +40 damage, +9 strength, +13 vitality
Death’s Reach, Archer, +45 damage, +10 strength, +21 speed, +15 vitality
Ironice Bow, 11640 gold, Archer, +48 damage (Clarrow)
Tundra Etched Bow, 16990 gold, Archer, +58 damage (Norwind)
Nether Infused Crossbow, Archer, +49 damage, +11 strength, +21 speed, +15 vitality Bow of Madness, Archer, +57 damage, +12 strength, +25 speed, +17 vitality
Armor by Name[]
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Armor by Class[]
Armor by class – Armor can be purchased at the stores, found on quests, given by monsters, or found in hidden areas. Those with a city can be purchased at that city.
Armor includes the wrist (shields, bracers), body, head, ring, and accessory
Warrior
Secondary
Bark Shield, 48 gold, Warrior and Templar, +2 defense (Larkwood)
Iron Shield, 371 gold, Warrior and Templar, +8 defense (Flinton)
Iron Reinforced Shied, 1031 gold, Warrior and Templar, +11 defense (Kanticle)
Heartwood Shield, 185 gold, Warrior and Templar, +13 defense, +2 strength, +1 speed, +4 vitality
Blue Iron Shield, 361 gold, Warrior and Templar, +17 defense, +3 strength, +2 speed, +6 vitality
Steel Shield, 2860 gold, Warrior and Templar, +21 defense (Breckerton)
Icy Iron Shield, Warrior and Templar, +20 defense, +4 strength, +2 speed, +8 vitality
Drakescale Shield, Warrior and Templar, +25 defense, +4 strength, +3 speed, +9 vitality
White Steel Shield, 5599 gold, Warrior and Templar, +27 defense (Breckerton)
Earthen Plate Shield, Warrior and Templar, +34 defense, +6 strength, +4 speed, +13 vitality
Shield of the Deep, Warrior and Templar, +38 defense, +7 strength, +5 speed, +16 vitality
Cold Steel Shield, 10963 gold, Warrior and Templar, +40 defense (Clarrow)
Ice Forged Shield, 14886 gold , Warrior and Templar, +48 defense (Norwind)
Hazescale Shield, Warrior and Templar, +50 defense, +9 strength, +6 speed, +21 vitality
Dragonscale Shield, Warrior and Templar, +41 defense, +7 strength, +5 speed, +17 vitality
Dwarven Crafted Shield, ? gold, Warrior and Templar, +37 defense (Clarrow?) Shield of the Sea, Warrior and Templar, +46 defense, +9 strength, +6 speed, +19 vitality
Body
Cloth Tunic, 4 gold, all classes, +1 defense (Larkwood)
Chain Mail, 236 gold, Warrior and Templar, +6 defense (Larkwood)
Iron Half Plate, 734 gold, Warrior and Templar, +13 defense (Flinton)
Iron Full Plate, 2759 gold, Warrior and Templar, +27 defense (Kanticle)
Lusterous Iron Breastplate, 787 gold, Warrior and Templar, +32 defense, +9 strength, +6 speed, +20 vitality
Icy Iron Breastplate, 1394 gold, Warrior and Templar, +39 defense, +8 strength, +5 speed, +18 vitality
Steel Full Plate, 6522 gold, Warrior and Templar, +41 defense (Breckerton)
Hazescale shield, Warrior and Templar, +50 defense, +9 strength, +6 speed, +21 vitality
Drakescale Breastplate, Warrior and Templar, +50 defense, +14 strength, +9 speed, +33 vitality
Glowing Breastplate, Warrior and Templar, +66 defense, +19 strength, +13 speed, +44 vitality
Breastplate of the Deep, Warrior and Templar, +67 defense, +14 strength, +9 speed +33 vitality, chance to trigger Guard of the Deep (increase defense by 9 and vitality by 23/last 4 rounds
Dwarven Crafted Plate, 18825 gold, Warrior and Templar, +69 defense (Clarrow)
Adamantine Breastplate, Warrior and Templar, +73 defense, +16 strength, +10 speed, +36 vitality, unlimited use: Adamantine Guard (Increases defense by 10, increases vitality by 25, lasts 4 rounds)
Dragonscale Breasplate, Warrior and Templar, +81 defense, +24 strength, +16 speed, +55 vitality
Ice Forged Breastplate, 27365 gold, Warrior and Templar, +83 defense (Norwind)
Head
Chain Coif, 19 gold, Warrior and Templar, +4 defense (Larkwood)
Iron Helm, 237 gold, Warrior and Templar, +4 defense (FLinton)
Iron Reinforced Helm, 611 gold, Warrior and Templar, +7 defense (Kanticle)
Blue Iron Helm, Warrior and Templar, +10 defense, +1 strength, +1 speed, +1 vitality
Steel Helm, 1871 gold, Warrior and Templar, +15 defense (Breckerton)
White Steel Helm, 3814 gold, Warrior and templar, +19 defense (Breckerton)
Lizardscale Helm, Warrior and Templar, +20 defense, +2 strength, +1 speed, +5 vitality
Dragonscale Helm, Warrior and Templar, +30 defense, +4 strength, +2 speed, +8 vitality
Cold Steel Helm, 8342 gold, Warrior and Templar, +31 defense (Clarrow)
Ice Forged Helm, 12059 gold, Warrior and Templar, +37 defense (Norwind)
Earten Plate Helm, Warrior and Templar, +26 defense, +3 strength, +2 speed, +7 vitality Hazescale Helm, Warrior and Templar, +38 defense, +5 strength, +3 speed, +10 vitality
Templar
Secondary
Novice Shield, 61 gold, Templar and Sorcerer and Cleric, +1 defense, +1 Spirit (Larkwood)
Bark Shield, 48 gold, Warrior and Templar, +2 defense (Larkwood)
Mystic’s Shield, 45 gold, Templar and Sorcerer and Cleric, +5 defense, +2 spirit (Flinton)
Silk Lined Shield, 585 gold, Templar and Cleric and Sorcerer, +6 defense (Kanticle)
Iron Shield, 371 gold, Warrior and Templar, +8 defense (Flinton)
Blue Iron Helm, Warrior and Templar, +10 defense, +1 strength, +1 speed, +1 vitality
Nethercast Shield, 1550 gold, Templar and Cleric and Sorcerer, +10 defense (Breckerton)
Sprite’s Shield, Templar and Sorcerer and Cleric, +10 damage, +1 speed, +2 vitality, +3 focus, +4 spirit
Iron Reinforced Shied, 1031 gold, Warrior and Templar, +11 defense (Kanticle)
Heartwood Shield, 185 gold, +13 defense, +2 strength, +1 speed, +4 vitality
Blackened Shield, 2969 gold, Templar and Sorcerer and Cleric, +14 defense (Breckerton)
Ghoulish Shield, Templar and Cleric and Sorcerer, +15 defense, +1 strength, +1 speed, +5 vitality, +7 focus, +10 spirit
Spellbinder’s Shield, Templar and Cleric and Sorcerer, +15 defense, +1 strength, +1 speed, +5 vitality, +7 focus, +10 spirit
Blue Iron Shield, 361 gold, Warrior and Templar, +17 defense, +3 strength, +2 speed, +6 vitality
Steel Shield, 2860 gold, Warrior and Templar, +19 defense (Breckerton)
Snow Weave Shield, 5273 gold, Templar and Sorcerer and Cleric, +20 defense (Clarrow)
Icy Iron Shield, Warrior and Templar, +20 defense, +4 strength, +2 speed, +8 vitality
Blizzard Born Shield, 7694 gold, Templar and Sorcerer and Cleric, +24 defense (Norwind)
Drakescale Shield, Warrior and Templar, +25 defense, +4 strength, +3 speed, +9 vitality
White Steel Shield, 5599 gold, Warrior and Templar, +27 defense (Breckerton)
Earthen Plate Shield, Warrior and Templar, +34 defense, +6 strength, +4 speed, +13 vitality
Shield of the Deep, Warrior and Templar, +38 defense, +7 strength, +5 speed, +16 vitality
Cold Steel Shield, 10963 gold, Warrior and Templar, +40 defense (Clarrow)
Ice Forged Shield, 14886 gold , Warrior and Templar, +48 defense (Norwind)
Hazescale Shield, Warrior and Templar, +50 defense, +9 strength, +6 speed, +21 vitality
Dragonscale Shield, Warrior and Templar, +41 defense, +7 strength, +5 speed, +17 vitality
Dwarven Crafted Shield, ? gold, Warrior and Templar +37 defense (Clarrow?) Shield of the Sea, Warrior and Templar, +46 defense, +9 strength, +6 speed, +19 vitality
Xerony's Shield, Templar and Sorcerer and Cleric, +29 defense, +1 strength, +2 speed, +10 vitality, +13 focus, +19 spirit
Body
Cloth Tunic, 4 gold, all classes, +1 defense (Larkwood)
Novice’s Robe, 152 gold, Templar and Sorcerer and Cleric, +3 defense, +1 focus, +1 spirit (Larkwood)
Chain Mail, 236 gold, Warrior and Templar, +6 defense (Larkwood)
Mystic Robe, 114 gold, Templar and Sorcerer and Cleric, +9 defense, +2 focus, +2 spirit (Flinton)
Redstitch Robe, 147 gold, Templar and Sorceror and Cleric, +11 defense, +1 speed, +3 vitality, +4 focus, +5 spirit
Iron Half Plate, 734 gold, Warrior and Templar, +13 defense (Flinton)
Silk Woven Robe, 1654 gold, Templar and Sorcerer and Cleric, +14 defense (Kanticle)
Steelthreaded Robe, 10963 gold, Templar and Cleric and Sorcerer, +40 defense (Clarrow)
Netherstich Robe, 3847 gold, Templar and Sorcerer and Cleric, +22 defense (Breckerton)
Elven Robe, 612 gold, Templar and Sorcerer and Cleric, +22 defense, +1 strength, +2 speed, +9 vitality, +13 focus, +18 spirit
Siren’s Robe, Templar and Sorcerer and Cleric, +24 defense, +1 strength, +2 speed, +8 vitality, +10 focus, +15 spirit
Iron Full Plate, 2759 gold, Warrior and Templar, +27 defense (Kanticle)
Spellbinder’s Robe, Templar and Cleric and Sorcerer, +31 defense, +2 strength, +3 speed, +14 vitality, +19 focus, +5 spirit
Lusterous Iron Breastplate, 787 gold, Warrior and Templar, +32 defense, +9 strength, +6 speed, +20 vitality
Icy Iron Breastplate, 1394 gold, Warrior and Templar, +39 defense, +8 strength, +5 speed, +18 vitality
Steel Full Plate, 6522 gold, Warrior and Templar, +39 defense (Breckerton)
Robe of the Sky, Templar and Sorcerer and Cleric, +39 defense, +2 strength, +4 speed, +10 vitality, +25 focus, +36 spirit (Breckerton slots)
Phantasm’s Robe, Templar and Sorcerer and Cleric, +40 defense, +2 strength, +3 speed, +14 vitality, +19 focus, +27 spirit, can trigger Spirit of the Phantasm (restores 2 mana per round and increase focus by 9 and increase spirit by 12/lasts 10 rounds)
Blizzard Born Robe, 14828 gold, Templar and Sorcerer and Cleric, +47 defense (Norwind)
Robe of the Banshee, Templar and Cleric and Sorcerer, +47 defense, +3 strength, +5 speed, +23 vitality, +31 focus, +44 spirit. Unlimited use: Infusion of the Banshee (restores 2 mana per round, increase focus by 10, increases spirit by 14, lasts 10 rounds)
Drakescale Breastplate, Warrior and Templar, +50 defense, +14 strength, +9 speed, +33 vitality
Glowing Breastplate, Warrior and Templar, +66 defense, +19 strength, +13 speed, +44 vitality
Breastplate of the Deep, Warrior and Templar, +67 defense, +14 strength, +9 speed +33 vitality, chance to trigger Guard of the Deep (increase defense by 9 and vitality by 23/last 4 rounds
Dwarven Crafted Plate, 18825 gold, Warrior and Templar, +69 defense (Clarrow)
Adamantine Breastplate, Warrior and Templar, +73 defense, +16 strength, +10 speed, +36 vitality, unlimited use: Adamantine Guard (Increases defense by 10, increases vitality by 25, lasts 4 rounds)
Dragonscale Breasplate, Warrior and Templar, +81 defense, +24 strength, +16 speed, +55 vitality
Ice Forged Breastplate, 27365 gold, Warrior and Templar, +83 defense (Norwind)
Head
Novice Hood, 12 gold, Templar and Sorcerer and Cleric, +1 defense, +1 focus (Larkwood)
Mystic’s Hood, 115 gold, Templar and Sorcerer and Cleric, +2 defense, +2 focus (Larkwood)
Chain Coif, 19 gold, Warrior and Templar, +4 defense (Larkwood)
Iron Helm, 237 gold, Warrior and Templar, +4 defense (FLinton)
Silk Woven Hood, 365 gold, Templar and Sorcerer and Cleric, +6 defense (Kanticle)
Elven Hood, Templar and Sorcerer and Cleric, +6 defense, +1 vitality, +1 focus, +2 spirit
Netherstich Hood, 1045 gold, Templar Sorcerer and Cleric, +7 defense (Breckerton)
Iron Reinforced Helm, 611 gold, Warrior and Templar, +7 defense (Kanticle)
Siren’s Hood, Templar and Sorcerer and Cleric, +8 defense, +2 vitality, +2 focus, +3 spirit
Black Silk Hood, 2067 gold, Templar and Sorcerer and Cleric, +12 defense (Breckerton)
Blue Iron Helm, Warrior and Templar, +10 defense, +1 strength, +1 speed, +1 vitality
Elven Shield, 215 gold, Templar and Sorceror and Cleric, +10 defense, +1 speed, +3 vitality, +3 focus, +5 spirit
Siren’s Shield, Templar and Sorcerer and Cleric, +13 defense, +1 speed, +4 vitality, +5 focus, +7 spirit
Ghoulish Hood, Templar and Cleric and Sorcerer, +12 defense, +1 speed, +3 vitality, +3 focus, +5 speed
Nymph’s Hood, Templar and Cleric and Sorcerer, +13 defense, +1 speed, +2 vitality, +3 focus, +5 spirit
Steel Helm, 1871 gold, Warrior and Templar, +13 defense (Breckerton)
Silk Woven Robe, 1654 gold, Templar and Sorcerer and Cleric, +14 defense (Kanticle)
Snow Weave Mask, 4411 gold, Templar and Sorcerer and Cleric, +16 defense (Clarrow)
White Steel Helm, 3814 gold, Warrior and Templar, +19 defense (Breckerton)
Blizzard Born Mask, 5910 gold, Templar and Sorcerer and Cleric, +19 defense (Clarrow)
Lizardscale Helm, Warrior and Templar, +20 defense, +2 strength, +1 speed, +5 vitality
Earten Plate Helm, Warrior and Templar, +26 defense, +3 strength, +2 speed, +7 vitality
Dragonscale Helm, Warrior and Templar, +30 defense, +4 strength, +2 speed, +8 vitality
Cold Steel Helm, 8342 gold, Warrior and Templar, +31 defense (Clarrow)
Ice Forged Helm, 12059 gold, Warrior and Templar, +37 defense (Norwind)
Hazefire Hood, Templar and Sorcerer and Cleric, +21 defense, +1 speed, +4 vitality, +6 focus, +8 spirit
Hazescale Helm, Warrior and Templar, +38 defense, +5 strength, +3 speed, +10 vitality {C Stonecast Hood, Templar and Cleric and Sorcerer, +20 defense, +1 speed, +4 vitality, +5 focus, +8 spirit
Sorcerer and Cleric
Shield
Novice Shield, 61 gold, Templar and Sorcerer and Cleric, +1 defense, +1 spirit (Larkwood)
Mystic’s Shield, 45 gold, Templar and Sorcerer and Cleric, +5 defense, +2 spirit (Flinton)
Silk Lined Shield, 585 gold, Templar and Cleric and Sorcerer, +6 defense (Kanticle)
Nethercast Shield, 1550 gold, Templar and Cleric and Sorcerer, +10 defense (Breckerton)
Sprite’s Shield, Templar and Sorcerer and Cleric, +10 damage, +1 speed, +2 vitality, +3 focus, +4 spirit
Siren’s Shield, Templar and Sorcerer and Cleric, +13 defense, +1 speed, +4 vitality, +5 focus, +7 spirit
Elven Shield, 215 gold, Templar and Sorceror and Cleric, +10 defense, +1 speed, +3 vitality, +3 focus, +5 spirit
Blackened Shield, 2969 gold, Templar and Sorcerer and Cleric, +14 defense (Breckerton)
Ghoulish Shield, Templar and Cleric and Sorcerer, +15 defense, +1 strength, +1 speed, +5 vitality, +7 focus, +10 spirit
Spellbinder’s Shield, Templar and Cleric and Sorcerer, +15 defense, +1 strength, +1 speed, +5 vitality, +7 focus, +10 spirit
Snow Weave Shield, 5273 gold, Templar and Sorcerer and Cleric, +20 defense (Clarrow)
Blizzard Born Shield, 7694 gold, Templar and Sorcerer and Cleric, +24 defense
Xerony's Shield, Templar and Sorcerer and Cleric, +29 defense, +1 strength, +2 speed, +10 vitality, +13 focus, +19 spirit
Body
Cloth Tunic, 4 gold, all classes, +1 defense (Larkwood)
Novice’s Robe, 152 gold, Templar and Sorcerer and Cleric, +3 defense, +1 focus, +1 spirit (Larkwood)
Mystic Robe, 114 gold, Templar and Sorcerer and Cleric, +9 defense, +2 focus, +2 spirit (Flinton)
Redstitch Robe, 147 gold, Templar and Sorceror and Cleric, +11 defense, +1 speed, +3 vitality, +4 focus, +5 spirit
Silk Woven Robe, 1654 gold, Templar and Sorcerer and Cleric, +14 defense (Kanticle)
Netherstich Robe, 3847 gold, Templar and Sorcerer and Cleric, +24 defense? (Breckerton)
Elven Robe, 612 gold, Templar and Sorcerer and Cleric, +22 defense, +1 strength, +2 speed, +9 vitality, +13 focus, +18 spirit
Siren’s Robe, Templar and Sorcerer and Cleric, +24 defense, +1 strength, +2 speed, +8 vitality, +10 focus, +15 spirit
Spellbinder’s Robe, Templar and Cleric and Sorcerer, +31 defense, +2 strength, +3 speed, +14 vitality, +19 focus, +5 spirit
Robe of the Sky, Templar and Sorcerer and Cleric, +39 defense, +2 strength, +4 speed, +10 vitality, +25 focus, +36 spirit
Steelthreaded Robe, 10963 gold, Templar and Cleric and Sorcerer, +40 defense (Clarrow)
Phantasm’s Robe, Templar and Cleric and Sorcerer, +40 defense, +2 strength, +3 speed, +14 vitality, +19 focus, +27 spirit, can trigger Spirit of the Phantasm (restores 2 mana per round and increase focus by 9 and increase spirit by 12/lasts 10 rounds
Blizzard Born Robe, 14828 gold, Templar and Sorcerer and Cleric, +47 defense (Norwind)
Robe of the Banshee, Templar and Cleric and Sorcerer, +47 defense, +3 strength, +5 speed, +23 vitality, +31 focus, +44 spirit. Unlimited use: Infusion of the Banshee (restores 2 mana per round, increase focus by 10, increases spirit by 14, lasts 10 rounds) Hazefire Robe, Templar and Cleric and Sorcerer, +53 defense, +2 strength, +5 speed, +21 vitality, +28 focus, +39 spirit. Unlimited use: Lingering Haze (restores 3 mana per round, increase focus by 12, increases spirit by 17, lasts 10 rounds)
Head
Novice Hood, 12 gold, Templar and Sorcerer and Cleric, +1 defense, +1 focus (Larkwood)
Mystic’s Hood, 115 gold, Templar and Sorcerer and Cleric, +2 defense, +2 focus (Larkwood)
Silk Woven Hood, 365 gold, Templar and Sorcerer and Cleric, +6 defense (Kanticle)
Elven Hood, Templar and Sorcerer and Cleric, +6 defense, +1 vitality, +1 focus, +2 spirit
Netherstich Hood, 1045 gold, Templar and Sorcerer and Cleric, +7 defense (Breckerton)
Black Silk Hood, 2067 gold, Templar and Sorcerer and Cleric, +10 defense (Breckerton)
Siren’s Hood, Templar and Sorcerer and Cleric, +8 defense, +2 vitality, +2 focus, +3 spirit
Ghoulish Hood, Templar and Cleric and Sorcerer, +12 defense, +1 speed, +3 vitality, +3 focus, +5 speed
Nymph’s Hood, Templar and Cleric and Sorcerer, +13 defense, +1 speed, +2 vitality, +3 focus, +5 spirit
Snow Weave Mask, 4411 gold, Templar and Sorcerer and Cleric, +16 defense (Clarrow)
Blizzard Born Mask, 5910 gold, Templar and Sorcerer and Cleric, +19 defense (Norwind)
Hazefire Hood, Templar and Sorcerer and Cleric, +21 defense, +1 speed, +4 vitality, +6 focus, +8 spirit Stonecast Hood, Templar and Cleric and Sorcerer, +20 defense, +1 speed, +4 vitality, +5 focus, +8 spirit
Thief
Secondary
Hide Buckler, 66 gold, Thief and Archer and Juggernaut, +4 defense (Larkwood)
Leather Buckler, 209 gold, Thief and Archer and Juggernaut, +4 defense (Flinton)
Cured Leather Bracers, 48 gold, Thief, +7 defense, +2 speed, +1 vitality
Hardened Leather Bracers, 697 gold, Thief, +7 defense (Kanticle)
Copper Lace Wristbands, 808 gold, Thief, +8 defense (Kanticle)
Turtleskin Bracers, 222 gold, Thief, +12 defense, +1 strength, +5 speed, +3 vitality
Imbued Leather Bracers, Sell price: 249 gold, Thief, +12 defense, +1 strength, +6 speed, +3 vitality
Lion Hide Bracers, 1878 gold, Thief, +12 defense (Breckerton)
Fiendish Bracers, Thief, +15 defense, +2 strength, +9 speed, +5 vitality
Hazeskin Bracers, 2636 gold, Thief +33 defense, +4 strength, +20 speed, +12 vitality (Kanticle Slots)
White Leather Bracers, 3627 gold, Thief, +17 defense (Breckerton)
Tiger Linked Steel Braces, Thief, +19 defense
Serpentskin Bracers, Thief, +23 defense, +3 strength, +13 speed, +8 vitiality
Iced Hardened Bracers, 7032 gold, Thief, +26 defense (Clarrow)
Raptor Hide Bracers, Thief, +26 defense, +3 strength, +15 speed, +9 vitality
Cold Leather Bracers, 10146 gold, Thief, +31 defense (Clarrow)
Ethereal Serpent Bracers, Thief, +31 defense, +4 strength, +19 speed, +11 vitality
Body
Cloth Tunic, 4 gold, all classes, +1 defense (Larkwood)
Hide Armor, 268 gold, Thief and Archer and Juggernaut, +5 defense (Larkwood)
Leather Armor, 137 gold, Thief and Archer and Juggernaut, +11 defense (Flinton)
Fiendish Armor, Thief, +33 defense, +6 strength, +31 speed, +19 vitality
Hardened Leather Armor, 2022 gold, Thief, +18 defense (Kanticle)
Imbued Leather Armor, 723 gold, Thief, +26 defense, +4 strength, +21 speed, +13 vitality
Lion Hide Armor, 4739 gold, Thief, +28 defense (Breckerton)
Serpentskin Armor, Thief, +47 defense, +8 strength, +41 speed, +25 vitality, chance to trigger Serpents Speed (increases speed by 21/lasts 4 rounds)
Rhino Hide Armor, 13584 gold, Thief, +50 defense (Clarrow)
Ethereal Serpent Armor, Thief, +65 defense, +12 strength, +58 speed, +35 vitality. Unlimited use: Ethereal Speed (increases speed by 30, lasts 4 rounds)
Head
Leather Cap, 162 gold, Thief and Archer and Juggernaut, +3 defense (Flinton)
Hardened Leather Cap, 529 gold, Thief, +6 defense (Kanticle)
Imbued Leather Cap, 181 gold, Thief, +11 defense, +2 speed, +1 vitality
Lion Hide Helm, 1595 gold, Thief, +11 defense (Breckerton)
Tiger Hide Helm, 386 gold, Thief, +15 defense, +1 strength, +4 speed, +2 vitality
White Leather Cap, 3232 gold, Thief, +16 defense (Breckerton)
Shadow Helm, Thief, +17 defense, +1 strength, +5 speed, +3 vitality
Raptor Hide Helm, Theif, +25 defense, +1 strength, +7 speed, +4 vitality
Iced Hardened Cap, 7032 gold, Thief, +26 defense (Clarrow)
Cold Leather Cap, 10146 gold, Thief, +31 defense (Norwind)
Deathsting Mask, Thief, +35 defense, +2 strength, +11 speed, +6 vitality
Juggernaut
Secondary
Hide Buckler, 66 gold, Thief and Archer and Juggernaut, +4 defense (Larkwood)
Leather Buckler, 209 gold, Thief and Archer and Juggernaut, +4 defense (Flinton)
Silver Chain Bracers, 697 gold, Juggernaut, +9 defense (Kanticle)
Mammoth Linked Bracers, 469 gold, Juggernaut, +14 defense (Kanticle)
Imbued Chain Bracers, 249 gold, Juggernaut, +12 defense, +6 strength, +1 speed, +4 vitality
Brute’s Linked Bracers, Juggernaut, +16 defense, +9 strength, +2 speed, +5 vitality
Linked Steel Bracers, 3627 gold, Juggernaut, +17 defense (Breckerton)
Hydra Linked Bracers, Juggernaut, +17 defense, +9 strength, +2 speed, +6 vitality
Cyclops Bone Bracers, Juggernaut, +26 defense, +15 strength, +3 speed, +10 vitality
Crystal Chain Bracers, Juggernaut, +23 defense, +13 strength, +3 speed, +8 vitality
Frozen Chaif Bracers, 7032 gold, Juggernaut, +26 defense (Clarrow)
Icy Chain Bracers, 10146 gold, Juggernaut, +31 defense (Norwind)
Hazebone Bracers, Juggernaut, +33 defense, +20 strength, +45 speed, +13 vitality
Crusher's Bracers, Juggernaut, +36 defense, +22 strength, +4 speed, +14 vitality
Armor
Cloth Tunic, 4 gold, all classes, +1 defense
Hide Armor, 268 gold, Thief and Archer and Juggernaut, +5 defense (Larkwood)
Leather Armor, 137 gold, Thief and Archer and Juggernaut, +11 defense (Flinton)
Silver Chain Mail, 2207 gold, Juggernaut, +20 defense (Kanticle)
Imbued Chain Armor, Juggernaut, +28 defense, +22 strength, +4 speed, +13 vitality
Mammoth Linked Armor, 1296 gold, Juggernaut, +33 defense (Breckerton)
Hydra Bone Armor, Juggernaut, +41 defense, +31 strength, +6 speed, +20 vitality
Dwarven Chain Armor, 14894 gold, Juggernaut, +55 defense (Clarrow)
Blood Linked Mail, Juggernaut, +65 defense, +52 strength, +10 speed, +34 vitality
Cyclops Bone Armor, Juggernaut, +54 defense, +31 strength, +6 speed, +20 vitality, can trigger Strength of the Cyclops (increase strength by 24/lasts 4 rounds)
Icy Chain Tunic, 21626 gold, Juggernaut, +66 defense (Norwind)
Titan Bone Mail, Juggernaut, +64 defense, +51 strength, +10 speed, +33 vitality. Unlimited uses: Titan's Strength (increases strength by 27, lasts 4 rounds)
Head
Leather Cap, 162 gold, Thief and Archer and Juggernaut, +3 defense (Flinton)
Silver Chain Coif, 447 gold, Juggernaut, +7 defense (Kanticle)
Mammoth Linked Helm, 330 gold, Juggernaut, +11 defense (Kanticle)
Imbued Chain Coif, 158 gold, Juggernaut, +10 defense, +3 strength, +2 vitality
Brute's Linked Helm, 320 gold, Juggernaut, +12 defense, +4 strength, +1 speed, +2 vitality
Gorilla Linked Helm, Sell price: 471 gold, Juggernaut, +14 defense, +5 strength, +1 speed, +3 vitality
Hydra Linked Helm, 407 gold, Juggernaut, +12 defense, +5 strength, +1 speed, +3 vitality
Linked Steel Coif, 2649 gold, Juggernaut, +15 defense (Breckerton)
Cyclops Bone Helm, Juggernaut, +20 defense, +7 strength, +1 speed, +5 vitality
Frozen Chaif Coil, 5721 gold, Juggernaut, +21 defense (Clarrow)
Blood Linked Helm, Juggernaut, +22 defense, +8 strength, +2 speed, +5 vitality
Icy Chain Coif, 8233 gold, Juggernaut, +25 defense (Norwind)
Hazebone Coif, Juggernaut, +27 defense, +10 strength, +2 speed, +6 vitality
Archer
Secondary
Hide Buckler, 66 gold, Thief and Archer and Juggernaut, +4 defense (Larkwood)
Leather Buckler, 209 gold, Thief and Archer and Juggernaut, +4 defense (Flinton)
Amber Infused Wristwraps, 2205 gold, Archer, +14 defense (Breckerton)
Tracium Wristwraps, 280 gold, Archer, +14 defense, +2 strength, +4 speed, +3 vitality
Phylite Laced Wristwraps, 541 gold, Archer, +18 defense, +3 strength, +6 speed, +4 vitality
Albinium Wristwraps, 4284 gold, Archer, +20 defense (Breckerton)
Titanium Threaded Wristwraps, Archer, +26 defense, +5 strength, +10 speed, +7 vitality
Lava Hardened Shield, Archer, +29 damage, +7 strength, +14 speed, +9 vitality
Illuminated Wristwraps, Archer, +30 defense, +6 strength, +12 speed, +8 vitality
Iced Threaded Wrist Wraps, 8342 gold, Archer, +31 defense (Clarrow)
Tundra Woven Wristwraps, 12059 gold, Archer, +37 defense (Norwind)
Body
Cloth Tunic, 4 gold, all classes, +1 defense (Larkwood)
Hide Armor, 268 gold, Thief and Archer and Juggernaut, +5 defense (Larkwood)
Leather Armor, 137 gold, Thief and Archer and Juggernaut, +11 defense (Flinton)
Placium Vest, Archer, +11 defense, +3 strength, +5 speed, +4 vitality
Copper Laced Tunic, 413 gold, Archer, +16 defense (Kanticle)
Amber Infused Vest, 3847 gold, Archer, +22 defense (Kanticle)
Phylite Laced Vest, 845 gold, Archer, +24 defense, +7 strength, +13 speed, +9 vitality
Emerald Infused Vest, 10963 gold, Archer, +40 defense (Clarrow)
Illuminated Vest, Archer, + 40 defense, +13 strength, +25 speed, +18 vitality, can trigger Owl’s Illumination (increase strength by 13 and speed by 13/last 4 rounds)
Tundra Woven Vest, 15886 gold, Archer, +48 defense (Norwind)
Lava Torched Vest, Archer, +48 defense, +21 strength, +42 speed, +29 vitality
Abyssal Vest, Sell Price: 3037 gold, Archer, +47 defense, +21 strength, +39 speed, +28 vitality, unlimited uses: Spirit of the Abyss (Increases Strength by 14. Increases Speed by 14. Lasts 4 rounds.
Head
Leather Cap, 162 gold, Thief and Archer and Juggernaut, +3 defense (Flinton)
Copper Laced Beret, 152 gold, Archer, +9 defense (Kanticle)
Tracium Beret, 212 gold, Archer, +12 defense, +1 strength, +2 speed, +1 vitality
Amber Infused Helm, 1871 gold, Archer, +13 defense (Breckerton)
Royal Beret, Archer, +16 defense, +2 strength, +3 speed, +2 vitality
Palladium Infused Beret, Archer, +18 defense, +2 strength, +4 speed, +3 vitality
Abinium Beret, 3814 gold, Archer, +19 defense (Breckerton)
Titanium Threaded Beret, Archer, +26 defense, +3 strength, +5 speed, +4 vitality
Illuminated Beret, Archer, +29 defense, +3 strength, +6 speed, +4 vitality
Ice Threaded Beret, 8342 gold, Archer, +31 defense (Clarrow)
Tundra Woven Beret, 12509 gold, Archer, +37 defense (Norwind)
All classes[]
Rings
Emerald Ring, 100 gold , all classes, +3 speed (Larkwood, Flintwood)
Sapphire Ring, 100 gold, all classes, +3 focus (Larkwood, Flintwood)
Ruby Ring, 100 gold, all classes, +3 strength (Larkwood, Flintwood)
Silver Ring, 100 gold, all classes, +3 vitality (Larwood, Flintwood)
Gold Ring, 350 gold, all classes, +8 vitality (Kanticle)
Bright Emerald Ring, 350 gold, all classes, +8 speed (Flintwood)
Bright Sapphire Ring, 350 gold, all classes, +8 focus (Flintwood)
Bright Ruby Ring, 350 gold, all classes, +8 strength (Flintwood)
Glowing Emerald Ring, 1250 gold, Sell price: 312 gold, all classes, +12 speed, +3 vitality (Kanticle)
Glowing Sapphire Ring, 1250 gold, all classes, +10 focus, +3 Spirit (Kanticle)
Glowing Ruby Ring, 1250 gold, all classes, +10 strength, +3 vitality (Kanticle)
Glowing Gold Ring, 1250 gold, all classes, +12 vitality (Kanticle)
Enchanted Emerald Ring, 3000 gold, all classes, +15 speed and +5 vitality (Breckerton)
Enchanted Sapphire Ring, 3000 gold, all classes, +15 focus and +5 spirit (Brecketon)
Enchanted Ruby Ring, 3000 gold, all classes, +15 strength and +5 vitality (Breckerton)
Enchanted Gold Ring, 3000 gold, all classes, +20 vitality (Breckerton)
Emerald Ring of Stars
Ruby Ring of Stars, all classes, +12 strength, +8 speed, +10 vitality
Sapphire Ring of Stars, all classes, +7 vitality, +15 focus, +7 spirit
Frosted Emerald Ring, all classes, +20 speed, +8 vitality
Frosted Ruby Ring, all classes, +20 strength, +8 vitality
Frosted Sapphire Ring, all classes, +20 focus, +8 spirit
Frosted Gold Ring, all classes, +28 vitality
Icy Emerald Ring, all classes, +25 speed, +10 vitality
Icy Ruby Ring
Icy Sapphire Ring, all classes, +20 focus, +20 spirit
Icy Gold Ring
Accessory
Copper Amulet, all classes, +3 strength, +3 speed, +3 vitality, +3 focus, +3 spirit
Skeletal Hand, all classes, +6 strength, +6 speed, +6 vitality, +6 focus, +6 spirit
Amulet of Stars, all classes, +10 strength, +10 speed, +10 vitality, +10 focus, +10 spirit
Earring of Hope, all classes, +12 strength, +12 speed, +30 vitality
Crest of the Scrapper, all classes, +7 Strength, +7 Speed, +7 Vitality, +7 Focus, +7 Spirit. cost: 2 Red Gems
Crest of the Champion, all classes, +13 Strength, +13 Speed, +13 Vitality, +13 Focus, +13 Spirit. cost: 5 Red Gems
Crest of the Champion, all classes, +25 Strength, +25 Speed, +25 Vitality, +25 Focus, +25 Spirit. cost: 12 Red Gems
Crest of the Gladiator, all classes, 25 red gems, +50 strength, +50 speed, +50 vitality, +50 focus, +50 spirit (arena)